[MC-6384] Lag when choosing items in inventory Created: 06/Jan/13 Updated: 07/May/15 Resolved: 10/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01a, Snapshot 13w01b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Tobias Reining | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 8 |
| Labels: | inventory, lag | ||
| Environment: |
windows 7 |
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| Issue Links: |
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| CHK: | |||||||||
| Confirmation Status: | Confirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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When choosing an item or switching between them, a different item is sometimes chosen than the one you clicked on. It seems that if you move your mouse too fast after clicking on an item, the game chooses the item where your POINTER is (about half a second after clicking)and not where you clicked. Minor bug. |
| Comments |
| Comment by ugster watchig [ 09/Jan/13 ] |
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I really love the new inventory-features, but they are not worth this lag ): |
| Comment by Mustek [ 09/Jan/13 ] |
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I can agree with you on the part. Also from personal experience, items should be picked up on mousedown, not mouseup. |
| Comment by Jin-oh Kang [ 09/Jan/13 ] |
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To fix this bug, Minecraft must check whether the slot selected in MouseDown and MouseUp are the same, or a bug like this happens. |
| Comment by Carlos Sanchez [ 07/Jan/13 ] |
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Yes, you're right about the gestures. However, a new feature which is meant to make inventory management faster shouldn't force us to go slower. Oh well, I guess I'll just... go slowly then. |
| Comment by FireHunterX [ 07/Jan/13 ] |
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With the new Inventory Gestures, it needs a small amount of time to register extra clicks, such as double-clicking. This is why the "lag" happens. It is annoying as you are not used to this delay, causing mess ups. |
| Comment by Carlos Sanchez [ 07/Jan/13 ] |
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This may be related to: |
| Comment by Kumasasa [ 07/Jan/13 ] |
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That's why I confirmed this ticket... |
| Comment by Tobias Reining [ 07/Jan/13 ] |
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But this is annoying, it needs to be picked up wheen clicking! |
| Comment by Kumasasa [ 06/Jan/13 ] |
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The item is picked on the MouseUp event, not on the MouseDown, so it's not the matter of Clicking-and-moving the mouse, it's the matter of moving-and-releasing the mouse. |