[MC-6347] Piston still active when signal is broken Created: 06/Jan/13 Updated: 01/Jun/13 Resolved: 06/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Justin William Grandin | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | redstone | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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I was making a firework shooter, when I broke the signal to a piston. However, the piston was still on. This is related to my "piston not retracting" bug report. |
| Comments |
| Comment by Anon Ymus [ 06/Jan/13 ] |
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Works fine for me. (See screenshots.) |
| Comment by Justin William Grandin [ 06/Jan/13 ] |
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You are probably thinking I hid a redstone torch under it, but why don't you try breaking a piston signal? |
| Comment by Justin William Grandin [ 06/Jan/13 ] |
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As you see in my attachment, there is no reason for the piston to be active. |