| Type: | Bug | ||
| Reporter: | Chumbanotz | Assignee: | Unassigned |
| Resolution: | Unresolved | Votes: | 25 |
| Labels: | ender_dragon, mob, projectile, wither | ||
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| Confirmation Status: | Confirmed | ||||||||||||||||||||
| Category: |
Mob behaviour
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| Mojang Priority: | Low | ||||||||||||||||||||
| Area: | Gameplay | ||||||||||||||||||||
| Description |
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Mobs that use projectiles as their weapon, such as Skeletons and Withers, cannot deal damage to the Ender Dragon but projectiles fired by a player does deal damage, such as an arrow. Steps to Reproduce: |
| Comments |
| Comment by [Mod] Jiingy [ 06/Apr/24 ] |
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Can confirm in 24w14a. I've written a more streamlined and reliable way to reproduce this: Steps to Reproduce:
Expected Results:The skeleton would damage the ender dragon. Observed Result:The arrow is removed, and does not damage the ender dragon. |
| Comment by Salasana [ 17/Oct/23 ] |
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Confirmed for 1.20.2. I was wondering why my skeletons kept missing... Edit: If you need this fixed for map maker reasons, there is a workaround. Make every arrow belong to the player: execute as @e[type=arrow] run data modify entity @s Owner set from entity @p UUID |
| Comment by Brain81505 [ 06/May/23 ] |
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Can confirm in 1.19.4 and 23w18a |
| Comment by FX - PR0CESS [ 13/May/22 ] |
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Is this still an issue in 22w19a? |
| Comment by user-f2760 (Inactive) [ 01/Aug/16 ] |
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It was already resolved as intended. |
| Comment by [Helper] gaspoweredpick [ 01/Aug/16 ] |
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the ender dragon is immune to bad effects, but not immune to explosions: Intended |