[MC-6088] The block under a daylight sensor doesn't get powered at any time. Created: 04/Jan/13 Updated: 03/May/15 Resolved: 21/Oct/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01a, Snapshot 13w01b, Snapshot 13w09c, Snapshot 13w10a, Snapshot 13w10b, Minecraft 1.5, Snapshot 13w11a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | David James Todd | Assignee: | [Mojang] Grum (Erik Broes) |
| Resolution: | Cannot Reproduce | Votes: | 4 |
| Labels: | redstone | ||
| Environment: |
OS = Windows 7 |
||
| Attachments: |
|
||||||||||||||||
| Issue Links: |
|
||||||||||||||||
| CHK: | |||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||
| Description |
|
Surely the sensor should power the block, which turns off the torch? Picture below. |
| Comments |
| Comment by kbk [ 24/Oct/13 ] |
|
@Kumasasa |
| Comment by Kumasasa [ 23/Oct/13 ] |
|
You can power restone dust below the daylight sensor, see screenshot. |
| Comment by kbk [ 21/Oct/13 ] |
|
Well... DLS does not produce strong signal. Sure you can power a lamp off a DLS yet you can't power anything off a lamp. |
| Comment by [Mojang] Grum (Erik Broes) [ 21/Oct/13 ] |
|
Works for me; http://imgur.com/iowxASJ |
| Comment by [Mod] Torabi [ 12/Mar/13 ] |
|
All switches (levers, buttons, pressure plates, detector rails, tripwire hooks) power both the block they are in, and the block they are attached to. Redstone Torches are the only exception, powering just the block they are in, and the block above them. It would make the most sense for the daylight sensor to behave like other switches. |
| Comment by Kumasasa [ 04/Mar/13 ] |
|
Reopened. |
| Comment by David James Todd [ 04/Mar/13 ] |
|
Yeah, c'mon tails, for the good of the minecraft community! |
| Comment by WumpaCraft [ 02/Mar/13 ] |
|
Sorry Tails, but it looks like they're right. |
| Comment by barindor [ 02/Mar/13 ] |
|
Works as intended? How does this work as intended? I hardly think mojang thought: "Let's let the daylight sensor power pistons but not blocks." As meta said, the daylight sensor should act like pressure plates. This was confirmed as a bug, so what was the point in saying it worked correctly? |
| Comment by David James Todd [ 20/Jan/13 ] |
|
But that doesn't mean it works as intended, does it? This should make designs more compact, and use less resources (every piece of redstone counts!), yet it doesn't work. It's a bug, even if it's not a necessity. This needs to be reopened as the fact is redstone shouldn't work like this. Giving an alternate solution is just a way to work around something that needs to be fixed. It's not any reason to mark this as resolved. |
| Comment by Tails [ 20/Jan/13 ] |
|
I do not see a clear necessity for the block underneath a daylight sensor to be powered strongly. Unlike with trapped chests, where you could see redstone because of chests beeing smaller than a whole block. Here simply put redstone dust underneath the sensor and you get your signal downwards perfectly hidden. |
| Comment by Kumasasa [ 04/Jan/13 ] |
|
Confirmed too. At least pistons and TNT is powered by the light sensor on top. |
| Comment by David James Todd [ 04/Jan/13 ] |
|
I get why torches placed on redstone blocks don't power off as it's like two torches back to back. However, the daylight sensor powers pistons placed underneath it, so why not blocks/torches? |
| Comment by Meta [ 04/Jan/13 ] |
|
I can confirm. It really should power the block below, but redstone blocks and torches don't do that either ... |
| Comment by Tails [ 04/Jan/13 ] |
|
Please do not mark unreleased versions as affected. You do not have access to this yet. |