[MC-6060] Command Block Gamerule Update Problem Created: 04/Jan/13 Updated: 29/Dec/17 Resolved: 17/Mar/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01a, Snapshot 13w01b, Snapshot 13w02a, Snapshot 13w02b |
| Fix Version/s: | Minecraft 1.5 |
| Type: | Bug | ||
| Reporter: | ReduxMC | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | command_block, gamerule | ||
| Environment: |
Microsoft Windows 8 64-bit, Java SE7 U10. |
||
| CHK: | |
| Confirmation Status: | Community Consensus |
| Game Mode: | Creative |
| Description |
|
Via a command block set and activate the command: "/gamerule commandBlockOutput false". Normally this gamerule will make it so commands are not displayed when activated via command blocks. However if you set another command block to have a gamerule command, (ex. /gamerule doFireTick true), the command will still that you set that command. |
| Comments |
| Comment by ReduxMC [ 06/Jan/13 ] |
|
Yes. |
| Comment by David James Todd [ 06/Jan/13 ] |
|
I can confirm this, but the description is a bit confusing. Do you mean "the command will still show" at the end? |