[MC-603] Lighting changes with elevation Created: 25/Oct/12  Updated: 04/May/15  Resolved: 08/Nov/12

Status: Closed
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.2
Fix Version/s: None

Type: Bug
Reporter: Cobblestone Assignee: Unassigned
Resolution: Works As Intended Votes: 1
Labels: cave, jump, jumping, lighting
Environment:

Windows 7 64 bit. Java 7 (Build 1.70_07-b11)


Attachments: PNG File Screen Shot 2012-10-28 at 10.39.39 PM.png     PNG File Screen Shot 2012-10-28 at 10.40.01 PM.png     JPEG File bug.jpg    
Issue Links:
Duplicate
is duplicated by MC-10289 Light is different for each game mode Resolved
is duplicated by MC-10849 When you below up or try find gold ev... Resolved
is duplicated by MC-11961 Lighting Issue Resolved
is duplicated by MC-2826 distant wall changes from dark->lit->... Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

In the first photo shown on the left, the lighting is darker. On the second photo shown on the right, I jumped and the lighting became much lighter. You can't really tell that well in the screenshot, but in-game the lighting was much more different.



 Comments   
Comment by [Mojang] Nathan Adams [ 29/Oct/12 ]

Minecraft physics!

Comment by Kyle Hasselbacher [ 29/Oct/12 ]

I think if I can see the floor from the ceiling, I should be able to see the ceiling from the floor.

Comment by B. Li [ 29/Oct/12 ]

This could just be void fog, which was intentionally added to the game around Beta 1.8. The Minecraft Wiki says that Void Fog affects all layers from Y=28 downward, so this is merely an annoyance, not a bug.

Comment by Kyle Hasselbacher [ 29/Oct/12 ]

This bug is more clear in the screen shots I attached. Seen from the top of stairs leading down to the floor of a corridor, the entire corridor is visible. From the floor of the corridor, visibility is maybe ten blocks. The corridor is at bedrock level, so any "gloominess of depth" would be in play, but I consider this a bug because that doesn't make any damn sense.

I'm using Mac OS X as a client to a Linux server. I've seen this behavior in 1.3.2 and 1.4.2.

Comment by Kyle Hasselbacher [ 29/Oct/12 ]

Corridor seen from bottom of stairs

Comment by Kyle Hasselbacher [ 29/Oct/12 ]

Corridor seen from top of stairs.

Comment by Chalmes (Jon) [ 25/Oct/12 ]

Instead of jumping, if you place a block underneath you, does the lighting then look similar to the jumping lighting?

This may be the gloominess of depth coming into play.

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