[MC-6] Minecart sound doesn't stop Created: 24/Oct/12 Updated: 06/Apr/18 Resolved: 30/Oct/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1, Minecraft 1.4.2, Minecraft 1.4.7 |
| Fix Version/s: | Minecraft 1.4.3 |
| Type: | Bug | ||
| Reporter: | Mustek | Assignee: | [Mojang] Jeb (Jens Bergensten) |
| Resolution: | Fixed | Votes: | 22 |
| Labels: | sound | ||
| Environment: |
Windows 7 x64 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Desired effect: Current effect: Steps to Reproduce: Video |
| Comments |
| Comment by Samuel Voltz [ 25/Jul/16 ] |
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I want to say it does happen sometimes in 1.10.2, but doesn't occur the same way. |
| Comment by Dylan Green [ 14/Oct/14 ] |
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This bug was SO ANNOYING because it happened so frequently before it was fixed |
| Comment by Самуил [ 14/Feb/13 ] |
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It not fixed! In 13w07a! |
| Comment by joshua turner [ 11/Nov/12 ] |
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rumble rumble its annoying |
| Comment by Troy Parry [ 03/Nov/12 ] |
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95% of the time I don't get any cart sound when I get in. When pausing the game during a ride, then unpausing, I get the sound. However the sound doesn't stop when I get out. Windows 7 64bit, Java 64bit v1.7.0_07. Single player. The cart is underground, Y=46, travels to Y=5 and then 1km around that level. |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 30/Oct/12 ] |
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Noticed that this bug was occurring when music was turned off, fixed. |
| Comment by Mark Fletch [ 26/Oct/12 ] |
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This is an odd bug. It's not easily replicated. You have have a circle of minecarts and place down a minecart and it makes a sound. In my case, I used TNT to blow it up and the sound still played for me not for the other players on my server (I was hosting). |
| Comment by Aidan Dunn [ 26/Oct/12 ] |
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can confirm bug. MCv1.4.2 Do not need to get into cart to produce the sound. Bug also occurs with "Minecart with Chest" and Minecart with Furnace". Some interesting behaviour I noticed, if the cart starts moving without the player in it, the sound effect is quieter (intentionally i'd assume). However, if you alt-tab out of the game and then back to the game by pressing "back to game" the sound does not disappear, it infact gets louder as if you were in the cart. Windows 7 64bit, Java 64bit v1.7.0_07 |
| Comment by Joël Fivat [ 25/Oct/12 ] |
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I can confirm this as well on 1.4.2 single player, Windows 7, Java 1.6.30 |
| Comment by Liam Fallon [ 25/Oct/12 ] |
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Even breaking the cart doesn't make it stop until you press escape. Found this a few weeks ago in snapshot w39 |
| Comment by Holger [ 25/Oct/12 ] |
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Can reproduce problem on 1.4.2 (SSP / SSP open to lan) |
| Comment by Charles-William Crete [ 25/Oct/12 ] |
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I expirienced that to a couple times on a 1.4/1.4.1/1.4.2 server. Bug |
| Comment by Jesse Zwart [ 25/Oct/12 ] |
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Confirmed on SSP official 1.4.2 . I am going to set up a server to test if its also SMP |
| Comment by darkinnit [ 24/Oct/12 ] |
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On a multiplayer server, pressing escape has no change to the sound, it keeps playing. Only logging off and on again stops it. |
| Comment by Gravity [ 24/Oct/12 ] |
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Confirmed in 1.4.2 pre-release, however pressing escape does make it stop totally, it will not restarting after the pause menu has been activated. |
| Comment by Maarten Thijs [ 24/Oct/12 ] |
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confirmed for singleplayer. |
| Comment by darkinnit [ 24/Oct/12 ] |
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Confirmed in 1.4.2PR. Grum, I have a pre-release server if required. |
| Comment by EdGruberman [ 24/Oct/12 ] |
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Confirmed. Happens in 1.4.2PR |
| Comment by DetachableMonkey (Kurt Boyer) [ 24/Oct/12 ] |
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I've just created a sample creative world with this issue. Get in the cart, press the wooden button and when you get out of the cart, the sound persists until you log out and back in. This is in 1.4.1prerelease. World Download --> http://www.mediafire.com/?xa76optyc6bqbhi |
| Comment by Mustek [ 24/Oct/12 ] |
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This was originally tested in single player. |
| Comment by [Mojang] Grum (Erik Broes) [ 24/Oct/12 ] |
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I'm quite sure no(t many) servers are running the pre-release right now. Still cannot reproduce. |
| Comment by Liam Simmons [ 24/Oct/12 ] |
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Comfirmed in BDoubleO100's video. Link provided. |
| Comment by Richard Cox [ 24/Oct/12 ] |
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Can also confirm. Sound will continue even after cart is broken to remove from rails. EDIT: Note this is in single player. |
| Comment by DetachableMonkey (Kurt Boyer) [ 24/Oct/12 ] |
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I can confirm this as well. When playing on my multiplayer server and a minecart stops against a block, it will continue to make sounds. |
| Comment by Mustek [ 24/Oct/12 ] |
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I have added a video that shows the bug. Ignore the crappy rendering |
| Comment by [Mojang] Grum (Erik Broes) [ 24/Oct/12 ] |
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Unable to replicate, here the sound actually stops a tiny bit early. |