[MC-5959] Dispensers are triggered by changes in analog power Created: 04/Jan/13 Updated: 10/Feb/13 Resolved: 04/Jan/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Natron77 | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7, Java Version 1.7.0_09 |
||
| Attachments: |
|
||||||||
| Issue Links: |
|
||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
|
While redstone current is ON, activating a button that is closer to the dispenser triggers it twice (on button Down and Up). Repro Steps: Result: The dispenser triggers once on button Down, and again on button Up. Expected Result: Dispensers are only triggered when going from 0 power to 1 or more. |
| Comments |
| Comment by Tails [ 04/Jan/13 ] |
|
Duplicate of |
| Comment by Kumasasa [ 04/Jan/13 ] |
|
This is not necessarily a duplicate, because in |
| Comment by Natron77 [ 04/Jan/13 ] |
|
Looks like this might be a duplicate of |