[MC-5807] Toggled Comparator considers input B always stronger than A when directly powered with a repeater Created: 03/Jan/13 Updated: 19/Mar/17 Resolved: 11/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 13w01a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Thomas | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | redstone, redstone-comparator | ||
| Environment: |
Windows 7 32 bit, Intel Core duo2 1st generation, ATI Radeon Hd 5570, MSI MS-7318 Mainboard with VIA PT890 chipset |
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| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Creative |
| Description |
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When I was playing around with the comparator, I tried to give the input directly with redstone and directly with repeaters. When the Comparator is toggled and the signal strength is the same at input B and A, the following happens: If you give the input over redstone, the output is as expected: As the inputs are equally strong, the output equals input A.
But if you give the inputs over repeaters, it's like B would be stronger than A, because the output is 0.
So my assumption would be that, when there's is a repeater directly at input B, B is always considered stronger than A. |
| Comments |
| Comment by Thomas [ 03/Jan/13 ] |
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So a powered repeater or camparator at input B just turns it off? But only when the comparator is toggled? This comparator just gets more and more complicated... |
| Comment by René [ 03/Jan/13 ] |
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Works as intended. |