[MC-5777] Game stop reading clicks when you are clicking very fast Created: 03/Jan/13  Updated: 07/Aug/14  Resolved: 10/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w01a, Snapshot 13w01b
Fix Version/s: Snapshot 13w02a

Type: Bug
Reporter: Alex Assignee: [Mojang] Nathan Adams
Resolution: Fixed Votes: 4
Labels: None
Environment:

Win 8 64bit PRO Java 7 ver 10


Issue Links:
Duplicate
is duplicated by MC-5963 The basic functions of the workbench ... Resolved
is duplicated by MC-6541 13w01a Bug regarding rapidly clicking... Resolved
is duplicated by MC-6574 Items don't stack when taking them fr... Resolved
is duplicated by MC-7837 clicking rapidly to craft items no lo... Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Survival

 Description   

This happens with the crafting table.
You want to click very fast in order to get the crafted things but after some fast clicks the game will stop reading clicks.
Instead if you click very slowly it will work well.

Example.
Go to the crafting table willing to produce sticks from wooden planks. put the planks in the right position then click faslty to get many sticks. It will stuck.



 Comments   
Comment by John Gazzara [ 07/Mar/13 ]

I checked this in the prerelease. It is still not fixed.

Comment by Carlos Sanchez [ 10/Jan/13 ]

Edit: I guess it was fixed in the new snapshot, so never mind.

Comment by FireHunterX [ 10/Jan/13 ]

My comment in MC-6384 also applies here.
Shift-click?

Comment by David N. Thomas [ 09/Jan/13 ]

It seems as though the click handler is now triggered on mouse up (when you release the mouse button) instead of mouse down (when you press the mouse button). This creates a problem when moving the mouse rapidly as the game will either think you are clicking elsewhere or dragging. I suspect this is a by product of the way the new inventory drag features were implemented. I have been able to avoid the click problems by being mindful of where my mouse cursor is when I release the button but that results in painfully slow inventory management and crafting.

Comment by Jaden Wong [ 08/Jan/13 ]

I found a workaround to craft less than a stack: hover over the crafting result and tap a number key to craft to the hotbar as much you need.

Comment by Carlos Sanchez [ 07/Jan/13 ]

This is particularly noticeable when trying to get the right enchantment level on an enchantment table. Usually I just keep placing and removing the item in the table, but now this must be done extremely slowly in order for the click to be registered. The problem also seems to get worse when vsync is enabled (maybe it's just me).

Comment by Tails [ 05/Jan/13 ]

Confirmed in 13w01b.

Comment by Jorge Riera [ 03/Jan/13 ]

I have the same problem

Comment by Wim Van Renterghem [ 03/Jan/13 ]

this is probably due to the feature where, if you double-click an item you get the items stacked. It shouldn't do this on the output of a crafting table though

Generated at Sun Jan 12 12:09:01 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.