[MC-5737] World generating in stripped parts Created: 03/Jan/13  Updated: 05/Jun/13  Resolved: 14/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 13w01a, Snapshot 13w01b, Snapshot 13w02a, Snapshot 13w02b
Fix Version/s: Snapshot 13w03a

Type: Bug
Reporter: Filip Zoltanski Assignee: [Mojang] Nathan Adams
Resolution: Fixed Votes: 46
Labels: None
Environment:

Java Version 7 Update 9


Attachments: PNG File 2013-01-03_18.11.33.png     PNG File 2013-01-03_18.15.01.png     PNG File 2013-01-03_22.11.06.png     PNG File 2013-01-03_22.12.00.png     PNG File 2013-01-04_09.35.51.png     PNG File 2013-01-05_08.10.18.png     PNG File 2013-01-05_08.10.56.png     PNG File 2013-01-05_20.23.53.png     PNG File 2013-01-05_20.27.29.png     PNG File 2013-01-07_21.09.47.png     PNG File 2013-01-07_21.10.10.png     PNG File 2013-01-10_10.22.26.png     PNG File 2013-04-25_16.33.55.png     PNG File 2013-04-25_16.34.59.png     PNG File 2013-04-25_16.35.04.png     PNG File 2013-04-25_22.50.37.png     PNG File 2013-05-10_22.07.13.png     PNG File 2013-05-10_22.07.23.png     PNG File 2013-05-10_22.09.29.png     JPEG File Note the water.jpg     PNG File Screen Shot 2013-01-07 at 10.53.38 PM.png     JPEG File javaw 2013-01-05 14-41-20-07.jpg     JPEG File javaw 2013-01-05 14-41-33-55.jpg     JPEG File screenshot - Stripes changing direction.jpg     JPEG File screenshot-1.jpg     JPEG File screenshot-2 before reloading world.jpg     JPEG File screenshot-3 After reloading world.jpg     PNG File tree bug in new snapshot.png    
Issue Links:
Duplicate
is duplicated by MC-5713 Textures probably not loaded Resolved
is duplicated by MC-5751 Buggy nether forrestres spawning Resolved
is duplicated by MC-5757 Floating/Invisible Cactus Resolved
is duplicated by MC-5772 Heavy chunk generation bug Resolved
is duplicated by MC-5791 biomes Resolved
is duplicated by MC-5841 unrenderd snow Resolved
is duplicated by MC-5866 Bands of ice/snow in ice plains biome Resolved
is duplicated by MC-5869 13w01a Invisable Mineshaft Glitch/Bug Resolved
is duplicated by MC-5870 Parts of Nether Fortresses spawn invi... Resolved
is duplicated by MC-5892 Placing redstone torch change block i... Resolved
is duplicated by MC-5910 I made a world to test out the snapsh... Resolved
is duplicated by MC-5972 Minecraft world generation problems Resolved
is duplicated by MC-5981 Rendering Resolved
is duplicated by MC-6009 Problem with generation of biome jungle Resolved
is duplicated by MC-6014 Invisible blocks while flying in crea... Resolved
is duplicated by MC-6033 Abandoned mineshafts and ore's not re... Resolved
is duplicated by MC-6064 World Gernaration Resolved
is duplicated by MC-6082 invisible block world generation Resolved
is duplicated by MC-6116 Biome Issues Resolved
is duplicated by MC-6123 The landscape is glitchy. Resolved
is duplicated by MC-6138 Biome Placement Tiling Resolved
is duplicated by MC-6178 Swamp Land Invisible Trees Resolved
is duplicated by MC-6190 Biome Srips Resolved
is duplicated by MC-6191 terrain generation is really messed up Resolved
is duplicated by MC-6203 Some trees only generate half. Resolved
is duplicated by MC-6222 Stone bricks chunk generating through... Resolved
is duplicated by MC-6235 Unrendered spots, biomes, trees (NOT ... Resolved
is duplicated by MC-6255 stripes Resolved
is duplicated by MC-6273 Villages not generated correctly Resolved
is duplicated by MC-6276 tree bugs Resolved
is duplicated by MC-6288 snow doesnt display properly Resolved
is duplicated by MC-6323 Trees being but off by chunk boundaries Resolved
is duplicated by MC-6337 Clusters of blocks are seen as anoth... Resolved
is duplicated by MC-6340 Invisible mob barriers Resolved
is duplicated by MC-6350 random forcefields? Resolved
is duplicated by MC-6352 It's an odd world gen bug Resolved
is duplicated by MC-6378 Strange world spawning Resolved
is duplicated by MC-6381 cactus Resolved
is duplicated by MC-6395 stuck in the jungle Resolved
is duplicated by MC-6413 Snow and ice generation creates a pat... Resolved
is duplicated by MC-6434 Bug with trees forming with half of t... Resolved
is duplicated by MC-6441 Invisible floor/ceiling in Creative Resolved
is duplicated by MC-6499 Some cacti are invisible Resolved
is duplicated by MC-6554 Glitched Blocks Resolved
is duplicated by MC-6561 The snow biome (or maybe others to) d... Resolved
is duplicated by MC-6568 Invisible Fire? Resolved
is duplicated by MC-6581 Block Changes Type when struck Resolved
is duplicated by MC-6599 Wrong map generation Resolved
is duplicated by MC-6628 Fire Fails to Render Clientside in Ne... Resolved
is duplicated by MC-6635 Invisible Terrain Glitch Resolved
is duplicated by MC-6645 Default World Type Terrain Generation... Resolved
is duplicated by MC-6662 Invisible Trees Resolved
is duplicated by MC-6689 The block aren't loaded, as in the video Resolved
is duplicated by MC-6769 Stripy extremehills and snowyhills Resolved
is duplicated by MC-6787 Village generation bug Resolved
is duplicated by MC-6799 Blocks are invisible in some places, ... Resolved
is duplicated by MC-6812 minecraft village blocks not load Resolved
is duplicated by MC-6839 Blocks are invisible Resolved
is duplicated by MC-6874 Villages are not rendering properly Resolved
is duplicated by MC-6885 World is not Rendering Correctly Resolved
is duplicated by MC-6893 Snow generation bug in Taiga biome. Resolved
is duplicated by MC-6944 Tree render bug Resolved
is duplicated by MC-6991 what on earth Resolved
is duplicated by MC-7012 Invisible blocks and odd chunk genera... Resolved
is duplicated by MC-7060 Smooth stone changes to dirt if Dispe... Resolved
is duplicated by MC-7061 Weird World Generation Resolved
is duplicated by MC-7076 Nether Fortress - Right Click Modifie... Resolved
is duplicated by MC-7090 World generation Snow Resolved
is duplicated by MC-7116 A BIG error with terrain generation i... Resolved
is duplicated by MC-7140 Transparent trees! Resolved
is duplicated by MC-7182 Generating biomes, trees and structur... Resolved
is duplicated by MC-7188 Villages all messed up Resolved
is duplicated by MC-7189 Created a new map and there are 8 wid... Resolved
is duplicated by MC-7193 Block (such as stone or grass, but no... Resolved
is duplicated by MC-7212 World generation bug - blocks above s... Resolved
is duplicated by MC-7215 Ores and dirt displayed as stone when... Resolved
is duplicated by MC-7226 Invisible entity damage in desert biome Resolved
is duplicated by MC-7233 Chunk Errors Resolved
is duplicated by MC-7237 Minecraft world generation glitch Resolved
is duplicated by MC-7279 World gen bug (stripes) Resolved
is duplicated by MC-7286 Trees and Plants above ground not ren... Resolved
is duplicated by MC-7300 Snow comes in stripes Resolved
is duplicated by MC-7309 Strips of world not loading properly Resolved
is duplicated by MC-7352 I was placing quartz down in some Ext... Resolved
is duplicated by MC-7354 World Generation render fails Resolved
is duplicated by MC-7357 Trees in newly generated world are no... Resolved
is duplicated by MC-7358 Blocks in newly generated chunks are ... Resolved
is duplicated by MC-7369 Weird chunk rendering Resolved
is duplicated by MC-7429 13w02b world generate issues Resolved
is duplicated by MC-7439 Invisible and unbreakable blocks.I re... Resolved
is duplicated by MC-7456 Fire doesn't render in new chunks Resolved
is duplicated by MC-7526 Bad End-world generation Resolved
is duplicated by MC-7535 Strips of chunks have invisible objects Resolved
is duplicated by MC-7537 Minecraft doesn't generate plants (li... Resolved
is duplicated by MC-7558 Multiplayer Nether Quartz texture issue Resolved
is duplicated by MC-7575 Snow Biomes buggy Resolved
is duplicated by MC-7610 jerky movement Resolved
is duplicated by MC-7611 Chunk Updates Resolved
is duplicated by MC-7613 Invisible cactus Resolved
is duplicated by MC-7617 When Generating new terrain some bloc... Resolved
is duplicated by MC-7754 chunk error Resolved
Relates
relates to MC-15820 Villages and witch huts sometimes don... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Some of the big trees in the Jungle biome are invisible, with an sort of wierd stripe pattern. When you try to go through the invisible trees you get a little spazzy and it might be pretty annoying.

Edit: The tree pattern keeps going.

Edit2: (Edit again, sorry for doing this) This does also apply to blocks like tall grass, I'm not sure to what more. And the invisible blocks also gets revealed when they recieve an block update.



 Comments   
Comment by Tails [ 17/May/13 ]

I was able to reproduce the issue by reloading the world during terrain generation. So please vote for MC-15820 since it has different reproduction steps.

Comment by Lars L. [ 10/May/13 ]

Snapshot 13w19a - problem still appears

Comment by WolfieMario [ 25/Apr/13 ]

Ah, I figured it wouldn't be something as straightforward as a seed-based bug. I posted my own screenshots; I'm not sure how to make it reproducible if seed is irrelevant. It could be related to the fact that I exited my world (normal save and quit) and reloaded it before further exploring - who knows; those chunks may have been at the edge of my explored terrain, and got marked as Populated before the populator ran. However, I've had this bug in the past without the need for world reloads, just by flying around aimlessly in Creative, so that likely isn't it either.

Comment by Tails [ 25/Apr/13 ]

Just generated the world with the seed you provided and it looks fine, see screenshot.

Comment by WolfieMario [ 25/Apr/13 ]

Despite the resolution, this still isn't fixed. I just got it in 13w017a, singleplayer. This isn't even a matter of phantom unpopulated terrain that returns on world reload - the blocks are literally missing. I even observed a fissure in ice gradually repair itself.

This can be a rather problematic bug, as it means chunks like this are also devoid of ores. Over time, snow will fall, ice will re-form, and endermen will proliferate cacti - on a server, a player may spend hours stripmining and encounter no ores whatsoever in one of these regions, even after it seems to be natural terrain aboveground.

My seed is -3848194589049324680, at -213, -362

Comment by Maarten Thijs [ 14/Jan/13 ]

@tgilliez why are you still commenting on this bug when it says it has been fixed?

Comment by Thilliez Henri [ 14/Jan/13 ]

i have exactly the same problem sometimes !
The chunk generator doing bad operands.

Comment by Frapjump [ 14/Jan/13 ]

GOD i hate this bug!

Comment by jonathan2520 [ 14/Jan/13 ]

I have analyzed the problem a little more. I noticed it's always the half of the chunk closest to you (neighboring already-loaded chunks) that is filled correctly. It also appears to be possible for only a quarter of a chunk to fill in a corner. I suspect 16x16 update groups are offset from chunks, which would cause problems when they overlap any unloaded area.

I have now also seen a vertical instance where trees were cut off above Y=80. It's curious that it's a multiple of 16 rather than a multiple of 16 plus 8. But it's probably about as reproducible as pink sheep, so let's focus on the mass of stripes first.

Comment by jonathan2520 [ 13/Jan/13 ]

To summarize: This affects features added on top of the base terrain, for newly-generated chunks. Most likely the server fails to send the proper updates to the client (this includes the server and client parts of singleplayer).

The client doesn't show any awareness of the blocks at all: it doesn't render them; no selection box shows up when aiming at them; changing neighboring blocks doesn't fix the problem; and it lets you walk into them.

The server, however, will warp you back shortly after attempting to walk into a phantom block. It will also send the correct block if you attempt to place a block inside the phantom block (but only that one block).

Reloading the client fixes everything, at least until more fresh chunks are generated.

Comment by sigurd sætherø spangelo [ 12/Jan/13 ]

wow, i have seen one of those bugs where its a long line in the woods without trees, but i have not seen so many others. you are really good at finding those bugs!

Comment by Patrick Colyn [ 12/Jan/13 ]

If you try to walk on or into the 'invisible' blocks you will be unable to walk through them and you will just bounce slightly.
Just a small observation I wanted to add.

Comment by Brad Woodfield [ 12/Jan/13 ]

Render strip glitch

Comment by Brad Woodfield [ 12/Jan/13 ]

Render glitch

Comment by Brad Woodfield [ 12/Jan/13 ]

I've seen this occurring in all biomes, both server and client versions (13w02b). It seems to effect all generated entities (trees, plants, and weather) but not the "ground" blocks.

Exiting then reentering, causing a redraw corrects the issue, although more can be found once entering a newly loaded chunk.

I've also deleted and re installed MC with no change.

Comment by Idon't Wantyoutoknow [ 12/Jan/13 ]

Just tried in 13w02b. This problem is still present...

Comment by Jayvee D. Enaguas [ 11/Jan/13 ]

Same problems about the snapshot, but it will be fixed soon or not.

Comment by whitesn0w [ 11/Jan/13 ]

Still present in 13w02b.

Comment by ItsMartin [ 10/Jan/13 ]

Confirmed in 13w02a.

Comment by MiiNiPaa [ 10/Jan/13 ]

HAppens with trees, snow, willages (but doors remains), desert temples, Nether fortresses, tall grass, and posiibly more.
It is very annoying bug which sometimes renders exploration almost impossible in forest/jungle area.

Comment by Josh Fongheiser [ 09/Jan/13 ]

This has happened with me when I've been in jungle biomes. Of course, the trees appear when I restart Minecraft. Survival, single-player. I seem to have had a problem related to this with cacti as well.

Comment by vilhalmer [ 09/Jan/13 ]

I can verify this happening in my Nether (new chunks generated in 13w01b), looks the same as the broken-up fortress in the screenshots. I've specifically avoided generating any new chunks in the Overworld because of this, so I can't comment on that.

Also, my world is in Survival mode, whereas this bug is defined as Creative. Doesn't seem to make a difference.

Comment by SilverLimit [ 08/Jan/13 ]

Gaps appear in Nether Fortresses as well and trap players who walk on them. Still stops Lava, though.

Comment by Dennis Dalstrøm [ 07/Jan/13 ]

Minecraft 13w01b: When generating new chunks in the Nether. Fortresses are generated partial. After a "Quit and Save world", all is Ok again.

Comment by Joshua Holland [ 06/Jan/13 ]

Probably something like that. I had a thing with an invisible floor I couldn't fly through, but I think it was leaves, because I placed a tower of grass to see if it would place, but the first time I placed a grass block, it turned into a leaf block. Does this only happen w/ transparent blocks?

Comment by kyle noble [ 06/Jan/13 ]

Seems to me as if this bug gets worse as you generate more land judging by my world and also when water generates in these strings they aren't affected by block updates and I can stand on them.

EDIT: it seems with the strings of chunks, if there's meant to be a tree, a block update will bring the block that was meant to be there.

Comment by Jonathan Haas [ 05/Jan/13 ]

This has nothing to do with farlands and the world is also generating correctly. The problem seems to be that the server sends the generated world to the client at a state where the land has been generated but the decoration like trees, snow, ice, plants etc. are still missing.

Also, this bug already existed a long time, it has nothing to do with the addition of new blocks.

Comment by Goufalite [ 05/Jan/13 ]

Added two screenshots about the problem with strongholds

Comment by Nicholas Haefeli [ 05/Jan/13 ]

Farlands glitch? I still wonder how adding a couple of blocks to minecraft break the world generation.

Comment by Jamie Martin [ 05/Jan/13 ]

I had this happen to me in a plains biome. There were strips of snow and over a little farther it had the jungle problem. I noticed that Vines would spawn on sand, in caves, and on the bottom of blocks.

Comment by matthew [ 04/Jan/13 ]

Added two more pictures. A village before and after I reloaded the game. (2013-01-05_08.10.18.png & 2013-01-05_08.10.56.png)

Comment by matthew [ 04/Jan/13 ]

Attached a picture of the stripes changing direction.

Comment by Daniel Zammit [ 04/Jan/13 ]

same problem here with the Jungle biomes

Comment by Sven Rohloff [ 04/Jan/13 ]

It also happens with Nether Fortresses and Strongholds.

Comment by Hubertus Boos [ 04/Jan/13 ]

@Daniel You're right. When I quit an reload the chunk is normal.
I've created a new world and it happened again. Either there is something wrong during the generation process or the render engine have a problem with the world display after the world creation.

Comment by Daniel S [ 04/Jan/13 ]

Update: I saved/Ouit then logged back into the world and it was gone.

Comment by Daniel S [ 04/Jan/13 ]

I have this same problem but I have only seen it once in a snow biome. It seems to only be in the new chunks I have loaded.

Comment by Hubertus Boos [ 04/Jan/13 ]

It still happens in 13w01b. See the half trees in the screenshot.

Comment by [Crispy] PokeCanada [ 04/Jan/13 ]

My question is if you have preloaded chunks, will they be effected or just newly generated chunks?

Comment by YSelf Tool [ 04/Jan/13 ]

Snow, ice, trees generated in half-chunkwide stripes; with coordinated and seed. Version 13w01a.

Comment by Tails [ 03/Jan/13 ]

Made a clearer summary.

Comment by Jonathan Haas [ 03/Jan/13 ]

Also fails to generate snow and villages properly.

Note that this bug existed much earlier, compare for example MC-3787. But with the current snapshot it seems to be increasingly common.

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