[MC-5675] internal exception:java.net.sockecttimeoutexception: read timed out (SOLVED) Created: 02/Jan/13  Updated: 25/Apr/17  Resolved: 26/Jul/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.6
Fix Version/s: None

Type: Bug
Reporter: NIKE0071996 Assignee: Unassigned
Resolution: Invalid Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

Since the last 2-3 days I have started to get this problem while playing on a server in minecraft. First of all before I get this message I started to fall through ground and then get stuck in eart but after I wait for a while I appear back at the surface. Then I have to wait another while before I would be able to chat and use commands. While playing I get a lot of lag which I never used to have before. Also now I often get kicked and this message appears internal exception:java.net.sockecttimeoutexception: read timed out. What is it and how can I fix it? I have been looking through the internet and a lot of people have this problem but none of them know how to fix it. If you want me to provide any extra information just message me. Thank you and I hope you will be able to explain to me and fix the problem.

Tails this happens on all servers that I join except my own one. Some servers that are closer to me take less time but the ones that are further away from my location take more time however they both have the same error.

Tails no it is fine now.



 Comments   
Comment by Tails [ 26/Jul/13 ]

No more updates, assuming no longer an issue.

Comment by Lecrayen [ 21/Jul/13 ]

I'm not quite sure if it's completely fixed yet, will verify over next few days.

Comment by Lecrayen [ 21/Jul/13 ]

Will do, the problem wasn't the -Xms, I actually use that regularly and have never had a problem (as you can tell, my processor is more than decent). I moved the modem and I haven't had any problems since. The issue could have been several problems, notably the modem was blocked from another computers wire's (faraday cage-like situation, possibly?). After moving it I have not had any problems

Comment by Kumasasa [ 20/Jul/13 ]

@Lecrayen :
Your Java is out of date. Please update your Java to the latest version: http://www.java.com/en/download/ . Keep in mind that when using a 32-bit browser on a 64-bit OS the automatic version detection will only show the 32-bit version of Java, the 64-bit version needs to be downloaded manually: http://www.java.com/en/download/manual.jsp .

Your graphics driver is out of date. Download Catalyst 13.4 from http://www.amd.com/

Do not preallocate the JVM memory with -Xms, let the JVM GC do the job.

Comment by Lecrayen [ 20/Jul/13 ]
---- Minecraft Crash Report ----
// Sorry :(

Time: 7/20/13 12:58 PM
Description: Manually triggered debug crash

java.lang.Throwable
	at ats.k(SourceFile:1238)
	at ats.S(SourceFile:663)
	at ats.d(SourceFile:619)
	at net.minecraft.client.main.Main.main(SourceFile:101)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bdf['Lecrayen'/185586, l='MpServer', x=-928.43, y=87.62, z=-701.19]]
	Chunk stats: MultiplayerChunkCache: 169
	Level seed: 0
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: 
	Level spawn location: World: (-2847,65,-106), Chunk: (at 1,4,6 in -178,-7; contains blocks -2848,0,-112 to -2833,255,-97), Region: (-6,-1; contains chunks -192,-32 to -161,-1, blocks -3072,0,-512 to -2561,255,-1)
	Level time: 174729944 game time, 196936473 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
	Forced entities: 39 total; [rx['Pig'/185616, l='MpServer', x=-993.19, y=79.00, z=-724.50], ok['Painting'/185606, l='MpServer', x=-897.00, y=70.00, z=-639.06], tv['Zombie'/185627, l='MpServer', x=-872.50, y=68.00, z=-779.13], se['Wolf'/185605, l='MpServer', x=-908.22, y=63.00, z=-633.56], se['Wolf'/185604, l='MpServer', x=-908.97, y=63.00, z=-634.69], ok['Painting'/185606, l='MpServer', x=-897.00, y=70.00, z=-639.06], ry['Sheep'/185601, l='MpServer', x=-987.47, y=72.00, z=-709.09], ry['Sheep'/185600, l='MpServer', x=-919.19, y=89.00, z=-758.53], ry['Sheep'/185671, l='MpServer', x=-993.50, y=67.00, z=-623.97], se['Wolf'/185603, l='MpServer', x=-909.59, y=63.00, z=-633.66], se['Wolf'/185602, l='MpServer', x=-908.00, y=63.00, z=-634.69], tq['Skeleton'/185615, l='MpServer', x=-896.13, y=63.00, z=-622.50], rp['Chicken'/185609, l='MpServer', x=-867.19, y=63.00, z=-629.34], rq['Cow'/185608, l='MpServer', x=-853.84, y=66.00, z=-645.88], rp['Chicken'/185611, l='MpServer', x=-866.56, y=65.50, z=-628.63], rp['Chicken'/185610, l='MpServer', x=-867.22, y=66.00, z=-630.22], te['Creeper'/185652, l='MpServer', x=-862.50, y=66.00, z=-769.50], te['Creeper'/185653, l='MpServer', x=-863.50, y=66.00, z=-773.50], rn['Bat'/185651, l='MpServer', x=-979.63, y=24.00, z=-768.69], rp['Chicken'/185658, l='MpServer', x=-1008.03, y=62.00, z=-655.19], rn['Bat'/185659, l='MpServer', x=-1008.06, y=16.00, z=-746.50], oc['entity.ItemFrame.name'/185593, l='MpServer', x=-930.50, y=88.50, z=-700.06], rx['Pig'/185638, l='MpServer', x=-1008.06, y=68.00, z=-680.78], oc['entity.ItemFrame.name'/185592, l='MpServer', x=-939.50, y=87.50, z=-700.06], rq['Cow'/185637, l='MpServer', x=-1008.06, y=72.00, z=-687.22], ry['Sheep'/185595, l='MpServer', x=-922.34, y=68.00, z=-679.31], oc['entity.ItemFrame.name'/185594, l='MpServer', x=-940.94, y=87.50, z=-701.50], rp['Chicken'/185597, l='MpServer', x=-883.34, y=57.46, z=-734.66], ry['Sheep'/185596, l='MpServer', x=-907.10, y=64.36, z=-717.81], ry['Sheep'/185599, l='MpServer', x=-884.25, y=63.00, z=-733.28], ry['Sheep'/185598, l='MpServer', x=-887.66, y=63.00, z=-720.22], rq['Cow'/185645, l='MpServer', x=-1008.03, y=84.00, z=-722.47], ok['Painting'/185591, l='MpServer', x=-935.94, y=87.00, z=-701.50], oc['entity.ItemFrame.name'/185587, l='MpServer', x=-927.50, y=88.50, z=-700.06], oc['entity.ItemFrame.name'/185589, l='MpServer', x=-933.50, y=88.50, z=-700.06], ok['Painting'/185591, l='MpServer', x=-935.94, y=87.00, z=-701.50], bdf['Lecrayen'/185586, l='MpServer', x=-928.43, y=87.62, z=-701.19], rq['Cow'/185640, l='MpServer', x=-1008.09, y=74.00, z=-715.38], oc['entity.ItemFrame.name'/185590, l='MpServer', x=-939.50, y=87.50, z=-702.94]]
	Retry entities: 0 total; []
	Server brand: craftbukkit
	Server type: Non-integrated multiplayer server
Stacktrace:
	at bda.a(SourceFile:284)
	at ats.b(SourceFile:1761)
	at ats.d(SourceFile:628)
	at net.minecraft.client.main.Main.main(SourceFile:101)

-- System Details --
Details:
	Minecraft Version: 1.6.2
	Operating System: Windows 8 (amd64) version 6.2
	Java Version: 1.7.0_09, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 3920902544 bytes (3739 MB) / 4260691968 bytes (4063 MB) up to 4260691968 bytes (4063 MB)
	JVM Flags: 2 total; -Xmx4G -Xms4G
	AABB Pool Size: 789 (44184 bytes; 0 MB) allocated, 3 (168 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
	Launched Version: 1.6.2
	LWJGL: 2.9.0
	OpenGL: ATI Radeon HD 5700 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Pack: 1.6 32x Custom Gui - Cloudy
	Current Language: English (US)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 248 (13888 bytes; 0 MB) allocated, 17 (952 bytes; 0 MB) used
Comment by Lecrayen [ 20/Jul/13 ]

I haven't been experiencing the issue for the last couple hours. It may be an ISP issue - but the way the lag occurs is still very odd. When I start experiencing again, I will rerun and force crash.

Comment by Kumasasa [ 19/Jul/13 ]

@Lecrayen: Please force a crash by pressing F3 + C for 10 seconds while ingame and attach the crash report here.

Comment by Lecrayen [ 19/Jul/13 ]

Bump. Not fixed.

Comment by Lecrayen [ 19/Jul/13 ]

After digging into the problem for a while and testing some things, I have come up with the following conclusion: The server receives information from the client PERFECTLY FINE other players on the server can see you moving just fine, and nothing is wrong from what they can see. The problem is that the server stops sending information to the client completely. This makes it so the client feels like nothing is happening - since the server hasn't sent a confirmation that your action has already occurred. This must mean that it's the client causing the time out error because it thinks you're no longer connected to the server.

Edit: This means that everything you do while you've been frozen actually does occur on the server side. If you place blocks, move around, etc, the server will act on them the same time that you do so. The server just doesn't tell you that you've successfully placed a block or opened a chest.

Comment by Lecrayen [ 18/Jul/13 ]

In addition to this, the Administrator has rebooted the server on several occasions - and that did not assist in fixing the problem either. There are some servers you get Read Timed Out and some servers where there is nothing wrong. From my slight experience with java, it seems as if the client is put into an endless loop with the server, so the client is kicked.

Comment by Lecrayen [ 18/Jul/13 ]

I attempted turning off the firewall, adding a port exception for the server port (25565), and rebooting. None of which solved the problem or made it better.

Comment by Kumasasa [ 18/Jul/13 ]

@NIKE0071996 : Did the issue solve by itself or an update of something, or did you solve it ?

Comment by Lecrayen [ 18/Jul/13 ]

This issue is unresolved. I've been having this problem from 1.5 - now, it's still occurring frequently.

Comment by Tails [ 17/Mar/13 ]

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Jai Nankivell [ 03/Jan/13 ]

I have observed this on servers that have large numbers of people, other side of the world, and many mods. I believe this is caused by slow communication between the server and client.

Comment by Tails [ 02/Jan/13 ]

Does it happen on one specific server or on all servers you join?

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