[MC-5665] Fire created by lightening isn't extinguished by rain. /gamerule doFireTick bug. Created: 01/Jan/13 Updated: 10/Feb/13 Resolved: 01/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | zer0Rage | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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When the gamerule '/gamerule doFireTick' is set to false, the fire does not spread. This works as intended. Problem: Possible Solution: Side note: Additional info: I am currently working on an adventure map, but after some time, my map is lit up like a christmas tree and looks awfull with fire everywhere. In trees, on top of tall grass and on woolen and wooden houses. |
| Comments |
| Comment by Pixelgraph [ 02/Jan/13 ] |
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This is a glitch with advanced open gl |
| Comment by Tails [ 01/Jan/13 ] |
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Duplicate of |