[MC-5477] Fireworks and given dye beyond id 15 Created: 28/Dec/12 Updated: 03/Jun/17 Resolved: 21/Aug/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.1, Minecraft 1.5.2, Minecraft 1.6.1, Minecraft 1.6.2, Minecraft 14w28a, Minecraft 14w28b |
| Fix Version/s: | Minecraft 1.8-pre1 |
| Type: | Bug | ||
| Reporter: | Joseph Knight | Assignee: | Mog (Ryan Holtz) |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | crash, dye, firework_charge | ||
| Environment: |
OSX 10.5.8 |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||
| Game Mode: | Creative | ||||||||||||
| Description |
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What I expected to happen was...: What actually happened was...: Steps to Reproduce: /give @p dye 1 16 (16 or anything higher which is outside the normal range) |
| Comments |
| Comment by Mog (Ryan Holtz) [ 21/Aug/14 ] |
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Fixed, but dye items with a data value over 15 are technically not valid and you should not be using them. |
| Comment by Sealbudsman [ 15/Jul/14 ] |
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Would someone be able to fix step 1 in the description? EDIT: <3 Thanks |
| Comment by Anon Ymus [ 15/Jul/14 ] |
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Confirmed that that still causes a crash. |
| Comment by Sealbudsman [ 15/Jul/14 ] |
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I'm still getting a crash in 1.8 snapshots including 14w28b. The instructions to reproduce were a little off. In step 1 in the above instructions, one should include both the quantity and the damage-value after the player selector, so that the instructions are like this: 1. /give @p dye 1 <some number above 15> |
| Comment by Anon Ymus [ 15/Jul/14 ] |
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Fixed in 1.8 snapshots. |
| Comment by Tails [ 15/Jul/13 ] |
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Description: Updating screen events java.lang.ArrayIndexOutOfBoundsException: 16 at zy.a(SourceFile:107) at aae.a(SourceFile:810) at vk.a(SourceFile:53) at vj.a(SourceFile:81) at wd.c(SourceFile:77) at ux.a(SourceFile:223) at bcz.a(SourceFile:295) at awv.a(SourceFile:582) at awv.b(SourceFile:555) at awb.d(SourceFile:132) at awb.m(SourceFile:107) at ats.k(SourceFile:1158) at ats.S(SourceFile:663) at ats.d(SourceFile:619) at net.minecraft.client.main.Main.main(SourceFile:101) |
| Comment by Dean Baset [ 30/Dec/12 ] |
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Confirmed |
| Comment by Joseph Knight [ 28/Dec/12 ] |
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Doh! I always forget the 'count' parameter when adding damage parameters. But yes, that is the issue. Good intuiting my error'd instructions. |
| Comment by Jason [ 28/Dec/12 ] |
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Can reproduce, Though step one is incorrect, it should be /give username 351 1 16 Severe, can cause game crash & loss of data. |