[MC-5404] Name Tags/XP Orbs/Splash Potions are angled in third-person mode Created: 27/Dec/12 Updated: 21/Jul/15 Resolved: 21/Jul/15 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.7.4, Minecraft 14w05b, Minecraft 14w06b, Minecraft 14w07a, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2 |
| Fix Version/s: | Minecraft 15w31a |
| Type: | Bug | ||
| Reporter: | Farhan Qalbain | Assignee: | [Mojang] Grum (Erik Broes) |
| Resolution: | Fixed | Votes: | 7 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Name tags, in the second F5 mode, don't appear correctly. |
| Comments |
| Comment by kasamikona [ 20/Feb/15 ] |
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Confirmed for 1.8.2 |
| Comment by Kumasasa [ 25/Dec/14 ] |
| Comment by [Mod] Sonicwave [ 21/Sep/14 ] |
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Confirmed for 1.8. Particles are also affected while in mob camera view. |
| Comment by Pixelgraph [ 17/Dec/13 ] |
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Still happens in 1.7.4 |
| Comment by Markku [ 21/Jan/13 ] |
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Okay, managed to "fix" this, but there is a good chance this isn't the proper/full fix, or can have side-effects.. But at least worlds didn't turn upside down and labels and XP orbs were showing correctly also in the second F5 mode. (and thus I'm quite certain that the XP orb's case is the same bug..) Fix RenderManager.cacheActiveRenderInfo(...) ...
if (gameSettings.thirdPersonView == 2) {
this.playerViewY += 180.0F;
this.playerViewX *= -1; // FIX (added this line)
}
...
My limited understanding of the bug is that the render code forgot to flip the vertical angle (for the "camera") and thus the labels and XP orbs were rendered as if the camera's position was mirrored along the horizontal plane. |
| Comment by Markku [ 21/Jan/13 ] |
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Btw. I can reproduce this with the 2nd F5 mode in singleplayer, too, when giving a bit of knife to enable mob ids (i.e. labels). That is with semi-vanilla 1.4.7 ('semi' referring to it including plenty of the bugfixes i have been providing, but nothing that would touch the label rendering other than turning them on with F3). |
| Comment by Anon Ymus [ 21/Jan/13 ] |
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Thank you, reopened. |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Jan/13 ] |
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I will make a video if you guys aren't convinced. Try it your selves, you lazy people. |
| Comment by Markku [ 21/Jan/13 ] |
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Difficult to say without seeing it change, but seems that it calculates the angle amount correctly, but flips it (i.e. sign of vertical angle is negated). |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Jan/13 ] |
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These are taken from a LAN server. One of these proves its "LAN, Vanilla" |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Jan/13 ] |
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I reproduced this you need to be in the second F5 mode. Screenshots coming |
| Comment by Anon Ymus [ 21/Jan/13 ] |
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I'll reopen it if they can prove that it is vanilla. I see colored signs. |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Jan/13 ] |
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Someone tried that today. @Tails already marked it as a duplicate of this. |
| Comment by Anon Ymus [ 21/Jan/13 ] |
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Make a new issue! |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Jan/13 ] |
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This needs to be reopened. Its a valid vanilla issue. |
| Comment by Anon Ymus [ 21/Jan/13 ] |
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(Judging by the capes) |