[MC-5369] Animals Leaving Fenced-In Areas Created: 26/Dec/12 Updated: 02/May/17 Resolved: 26/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Anon Ymus | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7 64-bit |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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Upon world load, animals often teleport to just outside their completely fenced-in area. I have seen this happen with cows, sheep, pigs, and chicken. I have not tried to see if this also happens upon general chunk reload. I will try to post screenshots soon. This happens on about 80% of world loads. The animals do not just appear to leave the fence because they do wander off and have to be lured back in. In the world , leave the shack through the front iron door and turn left. The animals on your left are likely to have left the fence. |
| Comments |
| Comment by Tails [ 26/Dec/12 ] |
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Duplicate of |