[MC-531] One-Block thick ceilings not casting shadows when chunk is unloaded and reloaded Created: 25/Oct/12 Updated: 12/Jun/16 Resolved: 04/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1, Minecraft 1.4.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | asdf | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | lighting, rendering | ||
| Environment: |
Windows 7 64 bit |
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| Attachments: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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-Ceiling one block thick, preferably spanning several chunks. Made of solid, opaque blocks. Note that the hole in the ceiling was put there only after the glitch occurred. It is only there to show the thickness of the ceiling. |
| Comments |
| Comment by Tails [ 04/Dec/12 ] |
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This ticket has been marked as a duplicate of |
| Comment by spacecatprincess [ 04/Nov/12 ] |
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I can confirm this, as it was really confusing the hell out of me when I had a closed sphere entirely full of light. |