[MC-529] Buggy fall damage in 1-deep water Created: 25/Oct/12  Updated: 05/May/17  Resolved: 01/Nov/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.1, Minecraft 1.4.2
Fix Version/s: Minecraft 1.4.3

Type: Bug
Reporter: Hawk J Assignee: Unassigned
Resolution: Fixed Votes: 6
Labels: damage, fall-damage, gameplay, mob, player, water
Environment:

Operating system: Mac OS X 10.6.8 (10K549)

Java version: Java SE 6 (1.6.0_33-b03-424), 64-bit


Attachments: PNG File 2013-10-14_17.54.06.png     Zip Archive fall damage in 1-deep water bug.zip     JPEG File screenshot-result.jpg     JPEG File screenshot-setup.jpg    
Issue Links:
Relates
relates to MC-100 Odd chance where you take fall damage... Resolved
relates to MC-1289 Zombie Fall damage irregular Resolved
Confirmation Status: Unconfirmed

 Description   

Mobs and players landing in 1-deep water take fall damage from certain heights that they should not take fall damage from, and do not take fall damage from certain heights that they should take fall damage from.

World save is attached.



 Comments   
Comment by Sain Cai [ 05/May/17 ]

Not sure how old this topic is, but happening as of latest TU (52)

Comment by Timothy Swan [ 14/Oct/13 ]

Block types represent what damage occurs when walking off block height into the tube with water 6 blocks above the ground.
Redstone: death
Spruce: 0 heart
Lapis: -1/2 heart
Sandstone: -1 heart

Comment by Timothy Swan [ 14/Oct/13 ]

This issue still has not been fixed. I played with the snapshot because I wanted to develop my mob system. With a water source 6 blocks above the ground, fall damage is some non-increasing function of height, however, it is consistent. Every time I fall 55 blocks above the ground (49 above the water) I get 1/2 half heart of damage. If I fall 60 blocks in the same set up, I get 1 heart of damage. However, if I fall 61 blocks, I always get 0 damage. 62 blocks, always 1 heart. 63 blocks, 0. 64, 1. 65 blocks, always death. 66 blocks, always 1 heart. 68 blocks, always no damage. 70 blocks, death.

Comment by DetachableMonkey (Kurt Boyer) [ 25/Oct/12 ]

Thank you for providing the world download (It made it easy to test). I can confirm that the fall damage is inconsistent from varying heights when falling into 1 high water blocks. Windows 7

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