[MC-5178] Lines between all blocks (pink, white, and black) / Custom graphics driver settings Created: 22/Dec/12  Updated: 17/Feb/24  Resolved: 26/Mar/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.6
Fix Version/s: None

Type: Bug
Reporter: Tenebrae Assignee: Unassigned
Resolution: Invalid Votes: 5
Labels: HD, anti-aliasing, ati, grid, lines, radeon
Environment:

Windows 7 Ultimate 32-bit, Java 1.7.0_09


Attachments: PNG File 2012-12-13_19.29.52.png     PNG File 2017-06-22_21.28.23.png     PNG File 2017-06-22_21.28.25.png     PNG File 2017-06-22_21.28.27.png     PNG File 2020-09-28_20.36.07.png     PNG File 2020-09-28_20.37.32.png    
Issue Links:
Duplicate
is duplicated by MC-5431 hitboxes visible for everything! Resolved
is duplicated by MC-5433 annoying violet color on water near t... Resolved
is duplicated by MC-5556 defult textures have white lines on o... Resolved
is duplicated by MC-5683 windows 8 minecraft bug Resolved
is duplicated by MC-7269 White lines between blocks Resolved
is duplicated by MC-7515 weird texture holes between cubes Resolved
is duplicated by MC-7516 weird holes between textures Resolved
is duplicated by MC-7813 Water has grid-lines in between water... Resolved
is duplicated by MC-8030 Weird Lines around blocks and hitboxe... Resolved
is duplicated by MC-8127 Block Glitch Resolved
is duplicated by MC-8432 Visual "glitch" Resolved
is duplicated by MC-9144 Wierd Lines and block light-up on bre... Resolved
is duplicated by MC-9421 Texture Bug in the place where two b... Resolved
is duplicated by MC-9819 Lines on every block border and dista... Resolved
is duplicated by MC-12846 White line issue needs to be fixed Resolved
is duplicated by MC-13488 vidio bug Resolved
is duplicated by MC-14742 White stitching on polygon edges / Li... Resolved
is duplicated by MC-16103 Texture outlines are visible - Glitch Resolved
is duplicated by MC-17976 Getting obnoxious stitching in betwee... Resolved
is duplicated by MC-19543 Edges of blocks render incorrectly. Resolved
is duplicated by MC-22439 Texture Lining Problem in 1.6.1 Resolved
is duplicated by MC-24119 Strange lines appear while playing Mi... Resolved
is duplicated by MC-25254 Weird texture bug Resolved
is duplicated by MC-25979 Graphics bug Resolved
is duplicated by MC-26986 Graphical bug Resolved
is duplicated by MC-27016 Textures not linking and texture edges Resolved
is duplicated by MC-27018 Visible Torch hitboxes Resolved
is duplicated by MC-27611 Blocks appear to be glitched or bugge... Resolved
is duplicated by MC-27892 Lines between blocks and strange ligh... Resolved
is duplicated by MC-34176 minecraft block edge bug Resolved
is duplicated by MC-36150 Grid-like lines/outlines of blocks Resolved
is duplicated by MC-37596 1.7.2 has broken anti-aliasing on nVi... Resolved
is duplicated by MC-52647 White Points on the Screen Resolved
is duplicated by MC-77160 Blocks have rainbow color after certa... Resolved
is duplicated by MC-105386 Dotted white lines between blocks fro... Resolved
is duplicated by MC-111700 Minecraft Has White Lines After The N... Resolved
is duplicated by MC-158016 bug Resolved
is duplicated by MC-167286 Strange Lines Resolved
is duplicated by MC-268631 blocks drawing black outlines when fa... Resolved
is duplicated by MC-2514 No texture frames,textures not connected Resolved
is duplicated by MC-4567 Graphic textures bug Resolved
Relates
relates to MC-1794 White stitching on polygon edges / Wh... Reopened
CHK:
Confirmation Status: Confirmed

 Description   

I know this problem has been presented many times before, but I don't understand how my graphic-settings (reading from https://mojang.atlassian.net/browse/MC-2514) can be blamed if I want anti-aliasing in my game and it suddenly shows pink lines whatever I do, while this doesn't happen to any other game I know.

I'm currently using a Sapphire Radeon HD 6870 with the latest drivers available. Some Nvidia users fixed this issue somehow, but most Radeon owners are not able to fix this in any way.

Example, taken from an issue that presented the same problem, is shown below.

I think a fix would be to allow in-game anti-aliasing, or just to fix the origin of this problem.

Gathering information from here and there, I heard the Watershader mod seemed to fix this in the past: http://www.minecraftforum.net/topic/727846-anti-aliasing-in-mc/ (last post)

Here more people with the same issue from a more recent thread http://www.minecraftforum.net/topic/964617-looks-horrible-pink-lines-between-blocks/

It still persists nowadays, I think it should be fixed within Minecraft itself, the only way to fix it atm is to either use mods or turn anti-aliasing off :\



 Comments   
Comment by Andre [ 29/Sep/20 ]

The solution for me was: in Adrenalin 2020 Edition control panel just disable morfological anti-aliasing and anisotropic filtering in anti-aliasing section use the application setting  then restart Minecraft.

 

OS Windows 10 Pro

Minecraft 1.16.3 Java Edition

CPU Ryzen 5 3400g

IGPU AMD Radeon RX Vega 11

OptiFine 1.16.3_HD_U_G3

Forge 1.16.3-34.1.0

Comment by Ian Taylor [ 19/Oct/13 ]

I have found that adjusting the anisotropic filtering seems to fix this problem.

Comment by Jesper the End [ 25/Jul/13 ]

I just realized I don't have this problem anymore. I got this problem when the new textures were introduced. But now everything works fin, I don't know why. I have radeon too

Comment by Jackson Hines [ 24/Jul/13 ]

I have fixed the problem for myself. I just had to change my NVIDIA 3d rendering settings to 'Balanced' instead of 'Performance Optimized'. I don't know if this works for other graphics drivers, but I know it was successful with NVIDIA.

Comment by Tails [ 24/Jul/13 ]

Adjust the settings as shown here.

Comment by Zitchas [ 24/Jul/13 ]

How are so many different error types all duplicates of this same bug? For instance, all the different bugs regarding hit boxes being visible? That doesn't sound like a rendering thing. Although I'm not a programmer, so I could easily be wrong.

Are there any solutions for those using Radeon hardware? For that matter, the fact that this bug showed up (for me, anyway) upon upgrading to 1.6 and was not present in earlier versions sounds more like a minecraft issue than a graphics driver one.

Comment by Kumasasa [ 26/Mar/13 ]

Finally resolving this ticket as invalid, since not a Minecraft issue

Comment by Daniel "Glampkoo" [ 26/Mar/13 ]

No it isn't

Comment by Anon Ymus [ 25/Mar/13 ]

It's a different issue.

Comment by Kumasasa [ 04/Mar/13 ]

Resolved as duplicate of MC-1794

Comment by Jackson Hines [ 15/Feb/13 ]

I have had exactly the same problem. Only text is also affected, ie. text has outlines aswell as blocks, and some items. So far I haven't found a direct 'fix', but it may be because I changed my NVIDIA graphics driver '3d settings'.

Comment by Stian Langerud [ 03/Feb/13 ]

i have Radeon HD 6450 and i fixed my problems by checking "use application settings" boxes on anti-aliasing and anisotropic filtering.

Comment by Tenebrae [ 03/Feb/13 ]

Remember that this issue is from before the texture change, 1.4.7 and anything before.

Comment by Jesper the End [ 03/Feb/13 ]

looks a lot like MC-1794 but here it is worse, on MC-1794 they aren't really lines but more dots flickering so fast that they look like lines.

Comment by Anon Ymus [ 03/Feb/13 ]

Also seen with white and black lines.

Comment by Tenebrae [ 22/Jan/13 ]

Yes I can

Comment by Anon Ymus [ 22/Jan/13 ]

Can anyone confirm this bug with LWJGL 2.8.4 or later?

Comment by Brad McFarland [ 22/Jan/13 ]

i have this issue too
and i have a NVIDIA graphics card

Comment by Tenebrae [ 02/Jan/13 ]

@Zuriki Lee: That last sentence made me happy

Indeed, I use OptiFine atm for anti-aliasing and anisotropic-filtering, but I can still see little white dots on the edges of a netherbrick block in my inventory for example, but I'm glad that there will be a new texture-system.

Comment by Zuriki [ 02/Jan/13 ]

@Shaad Alaka: Minecraft is not the only game that has problems though, I can think of two other cases when driver-forced anti-aliasing has caused problems with rendering. Firstly Mass Effect and secondly The Witcher.

The fact remains that you are using a third-party tool to force the game to do something that it doesn't inherently do. It also accomplishes it's goal in a brute-force way.

If you absolutely can not live without anti-aliasing for some reason, there are mods which allow you to do this in a less brute-force way: Optifine has an Anti-Aliasing option and Sonic's Unbelievable Shader's mod has an FXAA shader iirc.

You might find the glitch to be fixed with 1.5 anyway as a result of the texture system being altered.

Comment by Tenebrae [ 01/Jan/13 ]

I'll try, hope it'll work

Comment by Anon Ymus [ 01/Jan/13 ]

I updated to LWJGL 2.8.4 and everything is fixed.

Comment by Tenebrae [ 31/Dec/12 ]

Yeah, it would be nice if there would be some more support for various cards..

Comment by Anon Ymus [ 31/Dec/12 ]

I get black lines with a Radeon 6520G even with all possible settings set to "Use application settings". Somewhat annoying and very noticeable on a superflat world.

Comment by Tenebrae [ 23/Dec/12 ]

@Zuriki Lee: I get your point, but this is something that goes further than Minecraft only. If anti-aliasing goes well on every game out there except one, that single game is the exception, and should provide a solution/fix for it.

Furthermore, both Anti-aliasing and anisotropic filtering cause graphical glitches in Minecraft, and I can confirm anti-aliasing causes problems as well.

Comment by Zuriki [ 23/Dec/12 ]

Isn't this an issue pertaining to anisotropic filtering rather than anti-aliasing? Either way, the anti-aliasing is forced on by the graphics drivers and the same effect occurs in nVidia. Since you're essentially using a third-party tool to modify the game engine to do something it's not intended to do, I advise against calling this a bug any more than a crash caused by using Tekkit would be called a legitimate bug.

Just my two cents.

Comment by Kumasasa [ 22/Dec/12 ]

Can confirm on a Radeon 6700 with latest (12.10) drivers.

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