[MC-5159] Skeletons shooting at nothing Created: 21/Dec/12 Updated: 23/Apr/17 Resolved: 21/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Idon't Wantyoutoknow | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Java 7 Update 12 (64-bit) |
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| Confirmation Status: | Confirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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When attacked by mobs, skeletons shoot back even after the skeleton killed the mob. |
| Comments |
| Comment by Tails [ 21/Dec/12 ] |
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Credits to you for making me investigate further. |
| Comment by Idon't Wantyoutoknow [ 21/Dec/12 ] |
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Aw, OK. They ARE acting the same way as the Iron Golems. So sorry about that. Tails, you know what to do. |
| Comment by Tails [ 21/Dec/12 ] |
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I'm sorry but after proper testing I've found out that this behavior is the same as with Iron Golems, in fact it applies to every mob with the "new" AI that is capable of attacking. So this is a duplicate afterall. I'm gonna generalize this behavior in |
| Comment by Idon't Wantyoutoknow [ 21/Dec/12 ] |
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Thanks Tails! |
| Comment by Tails [ 21/Dec/12 ] |
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Not only not a duplicate but confirmed! |