[MC-511] Beacon beam is too short Created: 25/Oct/12 Updated: 17/Mar/16 Resolved: 17/Mar/16 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, Snapshot 12w49a, Minecraft 1.4.7, Snapshot 13w06a, Snapshot 13w10b, Minecraft 1.5, Minecraft 1.7.4, Minecraft 14w02b, Minecraft 14w02c, Minecraft 14w08a |
| Fix Version/s: | Minecraft 14w10c |
| Type: | Bug | ||
| Reporter: | umut deniz | Assignee: | Unassigned |
| Resolution: | Incomplete | Votes: | 6 |
| Labels: | beacon, beam | ||
| Environment: |
Windows XP |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||
| Game Mode: | Creative | ||||||||||||||||||||||||
| Description |
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Beam is too short. Water isn't does this. |
| Comments |
| Comment by user-f2760 (Inactive) [ 17/Mar/16 ] |
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No response for over a year. |
| Comment by Galaxy_2Alex [ 30/Oct/14 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue. Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been deliviered. |
| Comment by [Mod] Ezekiel (ezfe) [ 25/Jul/14 ] |
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Is this still a concern in the latest Minecraft version 14w30c? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by ReduxMC [ 15/Jan/14 ] |
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Can we re-open this, I can still reproduce this. |
| Comment by [Mod] Ezekiel (ezfe) [ 11/Jul/13 ] |
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Cannot reproduce in the latest version of minecraft |
| Comment by umut deniz [ 13/Jan/13 ] |
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its fixed in sinleplayer but servers have this bug. |
| Comment by Garrett Battaglia [ 03/Jan/13 ] |
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I got it randomly when i join servers. Doesn't always happen. |
| Comment by Tails [ 09/Dec/12 ] |
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Nope still not fixed, see |
| Comment by Kumasasa [ 09/Dec/12 ] |
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In the test world loaded with 12w49a the beams go the full height, so assuming this as fixed. |
| Comment by Sid Ben [ 03/Nov/12 ] |
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I found my world where the bug happened and it's still there (1.4.3 pre). This world was made to search for witch huts. I did not manage to reproduce that behavior on other worlds yet. Video on http://www.youtube.com/watch?v=dHIeBxpz3ac&feature=youtu.be (best quality I could do...) |
| Comment by Sid Ben [ 02/Nov/12 ] |
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Weird... I tried to replicate your building and my beams were ok. I had this problem on the previous snapshots, were the beam was like this, until I looked up to the sky. For me it was fixed on later snapshots. |
| Comment by umut deniz [ 28/Oct/12 ] |
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Added new screenshot, water isn't doing this. |
| Comment by Do [ 26/Oct/12 ] |
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What happens if you remove the water? |