[MC-5065] Leather Armor texture flips based on angle of viewing Created: 20/Dec/12 Updated: 03/Dec/20 Resolved: 05/Feb/13 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | nate_dawww | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | armor, leather, texture, tunic | ||
| Environment: |
Mac OS 10.6.8, Java 64-bit |
||
| Attachments: |
|
| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
|
The leather armor/tunic texture visibly flips depending on the angle at which someone is viewing it. Most notable when in the inventory window while wearing it. |
| Comments |
| Comment by Mustek [ 05/Feb/13 ] |
|
Closing. Even if it was a bug, I don't see it in the latest snapshot. |
| Comment by Zuriki [ 23/Dec/12 ] |
|
The texture doesn't flip, the shoulder pads clip through the chest-piece and create an illusion that the texture flips. Doesn't warrant a fix (simply because it would require the entire armor mesh to be re-modelled just to accommodate a tiny graphical glitch). |
| Comment by Mario Fan [ 20/Dec/12 ] |
|
I'd be surprised if no other armour did that. It's not because of the angle. Look straight at a player and watch their idle animation. It's because sometimes, part of the shoulder pad is in front and sometimes, part of the tunic is in front. This is odd, I agree, but I'm not sure how inevitable it is. |
| Comment by Mario Fan [ 20/Dec/12 ] |
|
So the problem is in the join between the shoulderpad and the main part of the tunic. |
| Comment by Mario Fan [ 20/Dec/12 ] |
|
The armour in the screenshot looks pretty much the same to me? Call me blind if you like, I can't see any difference other than angle. |
| Comment by Tails [ 20/Dec/12 ] |
|
Can you provide some screenshots please? |