[MC-5018] Wide characters (e.g. Tildes ~) overflow on signs Created: 20/Dec/12 Updated: 04/Jan/17 Resolved: 28/Jun/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.5.2, Minecraft 1.6.2, Minecraft 1.6.4, Minecraft 13w39b, Minecraft 13w41a, Minecraft 13w41b, Minecraft 13w42a, Minecraft 13w42b, Minecraft 1.7.4, Minecraft 14w08a |
| Fix Version/s: | Minecraft 14w25b |
| Type: | Bug | ||
| Reporter: | Brynley McDonald | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 8 |
| Labels: | rendering, signs, text | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||
| Description |
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Signs have limit to the amount of characters on a sign so that they don't glitch of the side of the sign. When using a large amount of tildes (eg for seperators or decoration) they glitch off the sign, creating floating text. The effect can be seen in the attached image. My theory as to why they do this is although they obey the limit of 15 characters per line, they seem to have a larger amount of pixel per letter (wide) meaning that they eventually glitch off the sign. The image shows that all other characters a closer together, while the tildes are further apart. |
| Comments |
| Comment by Itouch2 [ 27/Jun/14 ] |
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Confirmed fixed |
| Comment by kazblox [ 26/Jun/14 ] |
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Fixed in 14w25a due to the new sign changes. How much text is on a line now depends on the width of every character, so for example the sign gui limits me to about 10 tildes instead of 15. |
| Comment by Itouch2 [ 12/Mar/14 ] |
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Confirmed for 1.7.5 and 14w10c |
| Comment by branza [ 06/Oct/13 ] |
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Affects 1.6.4. |
| Comment by Mustek [ 20/Dec/12 ] |
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Added image with default texturepack. |