[MC-4707] Mobs glitch through floor/walls on chunk loading Created: 15/Dec/12 Updated: 07/Sep/15 Resolved: 15/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | TheNosferatu | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | mob, multiplayer | ||
| Environment: |
Multiplayer |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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When a lot of mobs are gathered into a small area and all players around there log off, the chunk becomes unloaded. When a player comes nearby or logs in nearby, the chunks become loaded and the mobs can glitch through the walls where it would otherwise not be possible. Unwillingly tested this around the collecting area of a mob-tower. |
| Comments |
| Comment by Tails [ 15/Dec/12 ] |
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Duplicate of |