[MC-4696] Villages working oddly Created: 14/Dec/12 Updated: 14/Dec/12 Resolved: 14/Dec/12 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Zach Hammitt | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 1 |
| Labels: | None | ||
| Environment: |
OS: Windows 7 Java: 7.0.90 32 bit |
||
| Attachments: |
|
| Confirmation Status: | Unconfirmed |
| Game Mode: | Creative |
| Description |
|
You can create functioning villages in the end and on top of the nether. I know this because I have a village finder mod which, tells me a functional village was present. Also, with the village I made in the end, an iron golem spawned. Could maybe be done in the end on survival, but I never tried. |
| Comments |
| Comment by Zach Hammitt [ 14/Dec/12 ] |
|
A little clarification |
| Comment by Tails [ 14/Dec/12 ] |
|
Intended since you can transport villagers through portals. |