[MC-4621] Explosion-Type Bug Created: 14/Dec/12  Updated: 06/Sep/15  Resolved: 14/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Snapshot 12w50a
Fix Version/s: None

Type: Bug
Reporter: Austin Paquette Assignee: Unassigned
Resolution: Invalid Votes: 0
Labels: explosion, jukebox, ravine, singleplayer, trapdoor
Environment:

Windows 7
Newest version of Java
Minecraft 12w50a


Attachments: JPEG File 2012-12-13_00001.jpg     Text File crash-2012-12-13_21.30.40-server.txt    
CHK:
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

The summary was very hard to name, mostly because I have no idea how this happened, or why.

I used to have a house on top of this ravine and a secret area under it. I hid the trapdoor leading to the secret area under a jukebox. Everything used to work just fine, but I tried to do it recently in 12w50a (still not even sure if this is the cause) and when I broke the jukebox, (in creative) the game crashed, I was sent out of the game, came back, and THIS was there.

It's as if that certain area of the game was sent back in time, or caused some sort of explosion (because it messed up some of the houses nearby) because I think this is what the area looked like before I built there.

Very strange, and I'm still confused.

It doesn't seem to be caused by jukeboxes, because I tried placing one down and breaking it and nothing happened. Also didn't back up my files so now it's just gone and I have to rebuild :c

(By the way, the tree just appeared there. There was a sidewalk there before and some streetlamps)

No idea how to recreate this, sorry.



 Comments   
Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

No problem. And hey everyone makes mistakes. Be glad very little damage was done; your world file could have been corrupted.

Comment by Austin Paquette [ 14/Dec/12 ]

Alright. Thanks for your help. Now I know I can always rely on you guys. c:

Also I looked back at my MCPatcher and realized it was outdated.

I bet my stupid ass was the cause of the problem, wasn't it?

Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

Personally I would recommend using Optifine instead for HD textures.

Comment by FireHunterX [ 14/Dec/12 ]

MCPatcher edits minecraft.jar.

Where edits occur is room for error.

Because it hasn't changed much in minecraft.jar, the effects of it may not be THAT noticeable.

Comment by Austin Paquette [ 14/Dec/12 ]

I'm glad that 1.5 will support HD textures without mods.

At any chance, would you know why MCPatcher caused that? It's never done it before, and it's always worked before.

Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

Yes it would be MCPatcher that would cause the problem. I highly doubt that the texture pack itself would pose to be an issue. If it be any comfort, 1.5 will fully support HD textures without the use of any mods.

Comment by Austin Paquette [ 14/Dec/12 ]

Oh, I didn't know that. Sorry.

But still, would using texture packs actually cause a problem like this? I can't imagine it could.

Would it possibly be the MCPatcher that I used that's required for the texture pack?

Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

Using HD texture packs IS modding.

Comment by Austin Paquette [ 14/Dec/12 ]

I haven't modded it. The crash report at the bottom says it's modded for some reason. The only things I've done is use texture packs. Please don't drop this bug, this could really mess up some people's games.

Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

Please do not report issues for modded clients. If the issue persists in vanilla minecraft, then feel free to post a new issue ticket.

Comment by Austin Paquette [ 14/Dec/12 ]

The crash report is now attached.

Comment by [Mod] CubeTheThird [ 14/Dec/12 ]

Can you attach the crash report?

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