[MC-4615] Game will lag when certain sounds stops playing. Created: 14/Dec/12 Updated: 05/May/15 Resolved: 27/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Steven Tjandra | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | lag, redstone, sound | ||
| Environment: |
Windows 7 Ultimate 32-bit, Minecraft 1.4.5, Java 7 |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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There are many ways to reproduce this, like place a couple of pistons and setup a clock so that the pistons will fire in certain constant times. Run the clock, and connect it to the pistons, then slowly walk/fly away from it. Then most likely the lag will happen. I do have the right system requirements to run minecraft so this is obviously a bug. I've attached a world download and there's instructions what you guys should do to reproduce it. |
| Comments |
| Comment by Tails [ 14/Dec/12 ] |
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Try updating LWJGL here. |