[MC-4588] Trapdoors Close When Updated by Breaking a Block Created: 13/Dec/12 Updated: 07/May/15 Resolved: 26/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 12w50a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Michael Irvine | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | block, close, trapdoor | ||
| Environment: |
singleplayer, mob grinder |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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If you place a trapdoor and open it, then place a block by it and break that, the trapdoor closes. I found this out when building my mob grinder in creative to tests it and then in sutrvival when building it. I used the search in order to make sure that no issues have already been created about this. |
| Comments |
| Comment by Tails [ 13/Dec/12 ] |
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Fence gate, yes, still reproducable, see |
| Comment by Tails [ 13/Dec/12 ] |
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Unable to reproduce in 12w50a. That issue was fixed in |
| Comment by FireHunterX [ 13/Dec/12 ] |
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So do doors and fence gates. Been around for a while now. |