[MC-4570] If the player falls into void in multiplayer and disconnects when reaching Y-64 and then reconnects, they do not take damage. Created: 13/Dec/12 Updated: 24/Dec/12 Resolved: 24/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Tristan Smith | Assignee: | Unassigned |
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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I disconnected when y-64, and reconnected and kept falling *What I expected to happen was: I would take damage as soon as I reconnected. *What actually happened was: I went down all the way to Y-3000, then was disconnected with a message I recall saying "Java:internalException,TimedOut" *Steps To Reproduce: Disconnect Y-64 and then reconnect to the same server. |
| Comments |
| Comment by NightKev [ 24/Dec/12 ] |
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That sounds like a connection issue to me. |
| Comment by Tails [ 13/Dec/12 ] |
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Unable to reproduce. I take damage as soon as I log in. |