[MC-4423] Game Crashes Upon Superflat World's First Layer Being Set as Levers Created: 10/Dec/12 Updated: 21/Jul/17 Resolved: 10/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | ReduxMC | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | crash, lever, superflat-world | ||
| Environment: |
"Microsoft Windows 7 64-bit, Java SE7 U9". (AND): "Windows XP (x86) version 5.1, Java Version: 1.7.0_05, Oracle Corporation". |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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When you set the first layer to be levers in a superflat world it loads and within a few seconds crashes. Attached is my crash report. |
| Comments |
| Comment by fuj1n (Arthur Uzulin) [ 11/Dec/12 ] |
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You are causing a stack overflow, levers have to be attached to a surface, so a bunch of levers popping off is exactly what is causing it, and by a bunch, I mean near infinity. I would not really call that a bug, but instead something that would happen naturally in a game at such an occasion. |
| Comment by Tails [ 10/Dec/12 ] |
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Duplicate of |