[MC-4244] Fireworks bug / Fireworks disappear (or explode) quicker the more fireworks there are Created: 08/Dec/12 Updated: 26/Nov/13 Resolved: 26/Nov/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Snapshot 12w49a, Snapshot 12w50b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Callum Tennant | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 1 |
| Labels: | None | ||
| Environment: |
Latest version of Java to this date. |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||
| Description |
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Fireworks disappear (or explode) quicker the more fireworks there are. Let's say I let off a firework and it takes 3 seconds for the exploding animation to complete. If I wire 10 dispensers ejecting lots of fireworks simultaneously, the fireworks will explode but will disappear A LOT quicker (in like 1 second). |
| Comments |
| Comment by Talven81 [ 26/Nov/13 ] |
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No response in 8 months, assuming no longer an issue. |
| Comment by Tails [ 28/Mar/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Kumasasa [ 08/Dec/12 ] |
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Updated summary |
| Comment by Dean Baset [ 08/Dec/12 ] |
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Definitely not a bug. It causes that much lag. Try installing a smoke grenade mod and throw a couple of them at once. The massive amounts of particles lag the heck out of your game. |
| Comment by Callum Tennant [ 08/Dec/12 ] |
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:/. I don't think it would cause that much lag? Definitely a bug. |
| Comment by Dean Baset [ 08/Dec/12 ] |
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Probably intended to prevent particle lag. EDIT: Confirmed. Particles will disappear rather than fade away, so this supports that it is intended. |