[MC-4222] While under the effect of a night vision potion, enemies no longer flash red upon taking damage Created: 07/Dec/12 Updated: 12/Aug/20 Resolved: 07/May/14 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5, Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.7.2 |
| Fix Version/s: | Minecraft 14w18b |
| Type: | Bug | ||
| Reporter: | Matt | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | damage, graphics, potion | ||
| Environment: |
64-bit Linux, OpenJDK 7 |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Game Mode: | Survival | ||||||||||||||||
| Description |
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While under the effect of a night vision potion, enemies no longer flash red upon taking damage. UPDATE: This only occurs if the mob is in a location that would normally be dark (such as an unlit cave) if you didn't have night vision. It works correctly in well lit areas. |
| Comments |
| Comment by Itouch2 [ 07/May/14 ] |
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Fixed in 14w18b. |
| Comment by Cyrus Bugwadia [ 27/Oct/13 ] |
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Yes it does happen in 1.7.2. I posted my own bug report on this. |
| Comment by Manuel Gwosdz [ 27/Oct/13 ] |
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Another Bug confirmed in 1.7.2 |
| Comment by Kumasasa [ 08/Dec/12 ] |
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Can confirm what David said. |
| Comment by Pixelgraph [ 08/Dec/12 ] |
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I'm not sure if this is what you mean, but I tested it and they seem to flash grey instead of red. This may be due to the blue tinting of the potion on top of the red. |
| Comment by [Mod] CubeTheThird [ 08/Dec/12 ] |
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Nope I still cannot reproduce. |
| Comment by Matt [ 07/Dec/12 ] |
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Upon further experimentation, I have determined that this only occurs in low-light areas (areas that would normally be completely dark if you didn't have night vision). It works fine in well-lit areas, which is probably why you couldn't produce it. I have updated the description with this information. |
| Comment by [Mod] CubeTheThird [ 07/Dec/12 ] |
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Unable to reproduce. |