[MC-42] Player character model's legs don't line up with torso. Created: 24/Oct/12 Updated: 07/Dec/24 Resolved: 08/Nov/12 |
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| Status: | Closed |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | James Gilmore | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 4 |
| Labels: | graphics, models | ||
| Environment: |
AMD FX-6100, 8 Gb RAM |
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| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||||||
| Description |
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The player's legs do not line up properly with the torso. It seems that each leg is set back a few pixels, and each leg is set inward a few pixels (legs overlap one another on their inner face). |
| Comments |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 30/Oct/12 ] |
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The offset is to prevent z-fighting when wearing multi-layer armor (at the moment leather). It looks bad on the default Steve skin because the insides of the legs and torso have a bad choice in color. |
| Comment by James Gilmore [ 25/Oct/12 ] |
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You can see the 1 pixel lip of the player's legs extending farther back than the torso in screenshot-2. |
| Comment by James Gilmore [ 25/Oct/12 ] |
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You can see the 1 pixel lip of the player's torso extending past the front and sides of the legs in screenshot-1. |
| Comment by [Mod] CubeTheThird [ 25/Oct/12 ] |
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Could you submit a screenshot? Does your computer have any sort of graphics card? It is possible that this issue is strictly related to your hardware. |