[MC-4160] Mobs taking strange fall damage Created: 06/Dec/12  Updated: 07/Sep/15  Resolved: 06/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5
Fix Version/s: None

Type: Bug
Reporter: Yngvi J'garseogn Assignee: Unassigned
Resolution: Works As Intended Votes: 0
Labels: fall-damage, mob
Environment:

Windows XP, java 1.6.0_37


Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

I built a mob drop grinder in a SMP world. The zombies fall and receive damage but not as expected.

I expect when removing blocks for mobs to take steadily increasing damage and therefor to have to punch them (empty hand) like so: 3 hits, remove a block, 2 hits, remove a block, 1 hit, remove a block, instadeath. (3,2,1,0 hits)

What happens is that they are 3, 2, 2, 0 - hits as I remove the blocks.

I switched to a local SSP world and built the drop grinder and got the same results.

Plans for the base drop grinder: http://www.vavo.dk/minecraft/xp/xpblueprint.htm
I changed the fall length by simply adding/removing blocks from the floor of the drop shaft.



 Comments   
Comment by Tails [ 06/Dec/12 ]

Zombies have 2 armor points. More information here

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