[MC-3904] Signs under blocks Created: 27/Nov/12  Updated: 16/Feb/23  Resolved: 09/Nov/15

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01b, Minecraft 1.5, Minecraft 1.6.4, Minecraft 1.7.1, Minecraft 1.7.2, Minecraft 14w04b, Minecraft 1.7.10, Minecraft 14w30c, Minecraft 1.8, Minecraft 1.8.2-pre6
Fix Version/s: None

Type: Bug
Reporter: Henry Le Grys Assignee: [Mojang] Grum (Erik Broes)
Resolution: Works As Intended Votes: 4
Labels: block, sign
Environment:

Windows 7, Java 6, Intel Core 2 Duo CPU E7500, Nvidia Geforce 8400GT


Attachments: PNG File Sign height examples.png     PNG File sign_block.png     PNG File sign_glitch.png    
Issue Links:
Duplicate
is duplicated by MC-6631 Stacked signs cause overlapping face ... Resolved
is duplicated by MC-11382 Signs are too high Resolved
is duplicated by MC-37078 Sign hitbox Resolved
is duplicated by MC-66691 signs first line gets hidden if put b... Resolved
is duplicated by MC-73290 top line of text on sign cut off by b... Resolved
is duplicated by MC-229830 If a sign has any block above it, the... Resolved
is duplicated by MC-252554 Visual bug with a sign. Resolved
is duplicated by MC-260218 Sign Texture Glitch? Resolved
Relates
relates to MC-19005 tall grass texture goes through blocks Resolved
CHK:
Confirmation Status: Confirmed
Game Mode: Creative

 Description   

Signs go through blocks if they are placed as shown in the picture. If this is a duplicate I did a search on things related to this, so sorry if it is.

UPDATE: Just noticed this seems to be due to the sign hitbox.
UPDATE 2: Added extra photo demonstrating height of sign.



 Comments   
Comment by Marcono1234 [ 15/Jan/17 ]

Added attachment Sign height examples.png to show that lower signs would definitely not look bad. The values are the rendering offsets in y direction used in the net.minecraft.client.renderer.tileentity.TileEntitySignRenderer.renderTileEntityAt(TileEntitySign, double, double, double, float, int) method. The method net.minecraft.client.gui.inventory.GuiEditSign.drawScreen(int, int, float) would have to be changed accordingly.

Comment by KingSupernova [ 27/Mar/16 ]

Is it really not possible to fix this? All that needs to be done if slightly shorten the length of the sign post.

Comment by [Mojang] Grum (Erik Broes) [ 09/Nov/15 ]

It's a sign.

Comment by KingSupernova [ 12/Feb/15 ]

Confirmed in 1.8.2-pre6.

Comment by Marcono1234 [ 27/Jul/14 ]

Confirmed for 14w30c but probably intended and won't get fixed

Comment by [Mod] Ezekiel (ezfe) [ 29/Jan/14 ]

Is this still a concern in the latest Minecraft version 14w04b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by Maxum Neirreht [ 23/Jun/13 ]

Signs should be lower if the game guesses that a block is placed right over it.

Comment by Henry Le Grys [ 27/Nov/12 ]

Yeah, I realised. But still, this should be fixed, as it cuts off the top line of text.

Comment by Kumasasa [ 27/Nov/12 ]

Signs are simply higher than 1 m == 1 block...

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