[MC-3901] Redstone repeater -> wire affecting piston ticks Created: 27/Nov/12  Updated: 30/Mar/17  Resolved: 27/Dec/12

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5
Fix Version/s: None

Type: Bug
Reporter: Markus Kangasniemi Assignee: Unassigned
Resolution: Duplicate Votes: 1
Labels: None
Environment:

superflat (redstone ready), vanilla Minecraft, 64-bit java, 64-bit windows 7.


Attachments: PNG File 2012-11-27_17.51.44.png    
Issue Links:
Duplicate
duplicates MC-1446 Different timings on pistons in near ... Resolved
Confirmation Status: Unconfirmed
Game Mode: Creative

 Description   

Changing the redstone repeater marked on attached picture into redstone wire makes piston in the middle extend 2 times as 1-tick pulse. When using repeater the piston extends only once as 2-tick pulse like it's supposed to.

This is 2-tick detector, so output should give short pulse only at 2-tick pulse. When piston extends twice as 1-tick pulse, torch gives out 3-tick pulse instead of 2-ticks, which the torch detects and unintended behavior happens.

EDIT: Also, when using clock instead of "redstone dust->solid block on sticky piston pointing upwards->repeater" pulse generator, the whole system doesn't work as intended. Although, if clock is 1-tick pulse, and the repeater marked on attachment is set to 2-ticks, this works again.

EDIT 2: This seems to be directional bug, sending power from the left side via wire seems to work.

EDIT 3: http://youtu.be/aB38AwJhYD4



 Comments   
Comment by Tails [ 27/Dec/12 ]

Resolving as duplicate of MC-1446. When that gets fixed, yours gets fixed too.

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