[MC-3899] Skeletons will come close to attacker Created: 27/Nov/12 Updated: 06/Sep/15 Resolved: 15/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | Minecraft 1.4.6 |
| Type: | Bug | ||
| Reporter: | David | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 2 |
| Labels: | attack, close, skeleton | ||
| Environment: |
Windows 7, Java 64 bit |
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| Issue Links: |
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| CHK: | |||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Survival | ||||||||
| Description |
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Skeletons for some reason come close to anyone who attacked them and then shoot attacker from close proximity. How to reproduce: Same applies to any other attacker so for example when skeleton shoots another skleton, the injured skeleton will (try to) come close to the attacking skleton and shoot him from close proximity. |
| Comments |
| Comment by Tails [ 15/Dec/12 ] |
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Fixed as of 12w50b. |
| Comment by David [ 08/Dec/12 ] |
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I'm sorry but my first ticket was closed as incomplete + I was told to create a new ticket with further information. |
| Comment by Dean Baset [ 08/Dec/12 ] |
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Please do not re-post things. |