[MC-3880] Level costs depend on where you put items in an Anvil Created: 26/Nov/12 Updated: 28/Aug/24 Resolved: 26/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Javier Gines Sanchez | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | item, server | ||
| Environment: |
This happened to me while playing on a server in survival but I imagine this would happen in all gamemodes and singleplayer too. |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||||||||||||||||||||||
| Description |
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When you try to assemble the enchantments of two diamond swords level asks you to join them depends on where you put the sword. Here I attached some pictures. |
| Comments |
| Comment by KingSupernova [ 25/May/15 ] |
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So why is this considered intended, while |
| Comment by Kumasasa [ 02/Mar/15 ] |
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It's explicitely coded the way it is, any change to it would be a feature request. |
| Comment by KingSupernova [ 02/Mar/15 ] |
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What? My complaint isn't about how long an item will last, it's that there are two different behaviors depending on which slot you put the items in. This is pointless, and should be fixed. It should just always give you the lower penalty, no matter how the items are arranged. |
| Comment by Kumasasa [ 02/Mar/15 ] |
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Again: If the item in the left slot was already modified (renamed, combined) on the anvil, then there is a penalty for having used the anvil. If the item was never used on the anvil, then there is no penalty. The resulting item is in fact the same regarding the enchantments, but not in initial penalty. |
| Comment by KingSupernova [ 02/Mar/15 ] |
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I don't think this is intended. There is no reason the different slots should work differently. |
| Comment by eleazzaar [ 25/Feb/13 ] |
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Kumasasa: The minecraft wiki describes the game as it is. That the wiki describes something doesn't seem to me to be great evidence that it was intended, or that all of the implications have been considered by Mojang. |
| Comment by Kumasasa [ 26/Nov/12 ] |
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After help from other mods and re-re-reading your descripttion I guess that you're referring to the different costs of 30 to 34 levels. |
| Comment by Kumasasa [ 26/Nov/12 ] |
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I don't get it: In Both cases you'll get a sword with KnockBack II, Fire II and Sharpness IV. Please describe your issue better. |
| Comment by Mathias Kalb [ 26/Nov/12 ] |
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I think that's intentional. |