[MC-3798] 3D Anaglyph Biome Colour Corruption Created: 24/Nov/12  Updated: 21/Oct/17  Resolved: 18/Jun/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5, Minecraft 1.4.7, Minecraft 1.5, Minecraft 1.5.1, Minecraft 1.5.2, Snapshot 13w23b, Snapshot 13w24a, Snapshot 13w24b, Snapshot 13w25a
Fix Version/s: Snapshot 13w25b

Type: Bug
Reporter: Is Prive Assignee: [Mojang] Grum (Erik Broes)
Resolution: Fixed Votes: 4
Labels: anaglyph
Environment:

OS: Windows 8 Professional
Java: 7 update 9


Attachments: PNG File 2012-11-24_16.55.18.png     PNG File 2012-11-24_16.55.45.png     PNG File 2012-11-24_18.28.18.png     PNG File 2013-06-17_15.06.05.png     PNG File 2013-06-17_15.06.15.png     PNG File 2013-06-17_15.06.35.png     PNG File 2013-06-17_21.03.50.png    
Issue Links:
Duplicate
is duplicated by MC-5498 Grass Patches Wrong Colour Resolved
is duplicated by MC-11668 Wrong color detection for grass in so... Resolved
is duplicated by MC-12311 3D-Chunk Bug Resolved
Relates
relates to MC-17917 Flowing water / lava colour corrupted... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

When switching between 3D Anaglyph On/Off the colour of biome and grass can corrupt.

What I expected to happen was:
All grass, leaves and other items affected by biome colours would've changed back to the correct colour.

What actually happend was:
It became 'stuck' in 3D Anaglyph colors.

Steps to Reproduce:
1. In the Main Menu, enable 3D Anaglyph.
2. Make load or create a world. (I recommend making a creative superflat world)
3. Let a few chunks load.
4. Disable 3D Anaglyph.

-OR-

1. Load an existing world.
2. Enable 3D Anaglyph.
3. Close the settings menu.
4. Press F3 + A.
5. Disable 3D Analyph as fast as you can.

Only the chunks which load while 3D anaglyph is on will get a colour corruption. Loading unloaded, existing chucks or generating new chucks won't have a colour corruption.

See screenshots for difference in a Extreme Hills Biome.



 Comments   
Comment by [Mojang] Grum (Erik Broes) [ 18/Jun/13 ]

Totally really fixed now.

Comment by MegaScience [ 18/Jun/13 ]

Although that probably isn't an option for some people. There must be an alternative to the easy way.

Comment by [Mojang] Grum (Erik Broes) [ 18/Jun/13 ]

Sigh. The easiest way to fix it is by just removing this pointless 'feature' ....

Comment by [Mod] Ezekiel (ezfe) [ 17/Jun/13 ]

However I should note water definitely seems fixed.

Comment by [Mod] Ezekiel (ezfe) [ 17/Jun/13 ]

Uploaded some images

Comment by Tails [ 17/Jun/13 ]

Confirmed in 13w25a.

Comment by [Mod] Ezekiel (ezfe) [ 17/Jun/13 ]

I'm going to jump in here and say that this isn't fixed and I can still reproduce it.

Comment by [Mojang] Grum (Erik Broes) [ 16/Jun/13 ]

Fixed!

Comment by Rob Chiocchio [ 27/Mar/13 ]

Also in 1.5.1

Comment by [Mod] CubeTheThird [ 24/Nov/12 ]

Can confirm. I also attached a screenshot to demonstrate corrupted grass colours between biomes.

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