[MC-379] spawn-animals and spawn-npcs=false removes all villagers and prevents summoning new mobs Created: 25/Oct/12 Updated: 03/Sep/24 Resolved: 14/Aug/24 |
|
| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2, 20w14a, 1.16.3, 21w05b, 21w06a, 21w07a, 21w08a, 21w08b, 21w10a, 21w11a, 21w13a, 21w14a, 21w15a, 21w16a, 21w17a, 21w18a, 21w19a, 21w20a, 1.17 Pre-release 1, 1.17 Pre-release 2, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17, 1.17.1, 21w37a, 21w38a, 21w39a, 21w40a, 21w41a, 21w43a, 1.18, 1.18.1, 22w06a, 1.18.2, 22w13a, 22w16b, 1.19 Pre-release 4, 1.19.3, 23w03a, 23w04a, 1.20.4, 24w12a |
| Fix Version/s: | 24w33a |
| Type: | Bug | ||
| Reporter: | iliketra1ns | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 20 |
| Labels: | npc, server, villager | ||
| Environment: |
Windows 7 64 bit, Java 1.7.0_07 64 bit |
||
| Issue Links: |
|
||||||||||||||||
| CHK: | |||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||
| Category: |
Mob spawning
|
||||||||||||||||
| Mojang Priority: | Low | ||||||||||||||||
| Area: | Platform | ||||||||||||||||
| Description |
|
Setting spawn-npcs=false in server.properties disables villagers completely What I expected to happen was... What actually happened was... Steps to Reproduce:
With difficulty on non-peaceful, you can see the Zombie summons fine. But the Villager and Wolf do not stay in the world. |
| Comments |
| Comment by Mudassar Khan [ 03/Sep/24 ] |
|
Wait what.... You resolved spawn-animals bug option by just removing the feature altogether? We have been using this feature for 10+ years. How would we disable animals now? |
| Comment by Brain81505 [ 05/Jul/23 ] |
|
Can confirm in 1.20.1 |
| Comment by Brain81505 [ 01/Feb/23 ] |
|
Can confirm in 23w06a |
| Comment by Brain81505 [ 25/Jan/23 ] |
|
Can confirm in 23w04a |
| Comment by Brain81505 [ 18/Jan/23 ] |
|
Can confirm in 23w03a |
| Comment by Brain81505 [ 14/Jan/23 ] |
|
Can confirm in 1.19.3 |
| Comment by user-f2760 (Inactive) [ 06/Sep/21 ] |
|
/summon or spawn egg. |
| Comment by Seungwoo Ryu [ 06/Sep/21 ] |
|
uhhhhh |
| Comment by Jack Woodhead [ 13/Jul/21 ] |
|
I experience the same as OP where spawn-monsters still allows hostile mobs to exist in the world while spawn-npcs and spawn-animals immediately delete their respective entities. There is definitely unintentional behavior going on here. Did these options all get added in the same update? |
| Comment by Marty McFly [ 04/Feb/21 ] |
|
Affects 21w05b |
| Comment by EvilSeph (Warren Loo) [ 06/Nov/12 ] |
|
Other settings named along the same lines (spawn-animals, spawn-monsters) works the same way. |
| Comment by GrygrFlzr [ 25/Oct/12 ] |
|
Even if it is intended, the option name is misleading - it should be enable-npcs, not spawn-npcs. |
| Comment by sterlingred [ 25/Oct/12 ] |
|
The option functions as intended. It disables the mob completely. This is how the other mobs a work as well. |