[MC-3743] Melee damage with zombies Created: 23/Nov/12  Updated: 19/Jul/21  Resolved: 27/Jan/13

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.4, Minecraft 1.4.5
Fix Version/s: None

Type: Bug
Reporter: Dravarden Assignee: Unassigned
Resolution: Works As Intended Votes: 2
Labels: attack, damage
Environment:

OS X/Windows 7
Java 7


Issue Links:
Duplicate
is duplicated by MC-6697 Zombie Pigman Inflicting Too High Of ... Resolved
is duplicated by MC-232274 Iron sword does the same damage as a ... Resolved
Relates
relates to MC-3008 Regular skeleton's melee damage is un... Resolved
Confirmation Status: Unconfirmed
Game Mode: Survival

 Description   

If a zombie/zombie pigman picks up a sword, or has one, the damage they deal is their normal melee damage + the sword damage, so if their melee damage is 2, and the sword damage is 2.5, the damage they deal will be 4.5, instead of 2.5 that it should be.

Steps to reproduce:

1. Create a survival world
2. Find a zombie with a sword/give a sword to a zombie
3. The damage will be the difficulty damage + the sword damage



 Comments   
Comment by Tails [ 27/Jan/13 ]

The majority of players playing on hard always wish for the game to be harder, so resolving as intended.

Comment by WolfieMario [ 07/Jan/13 ]

If it weren't like this, zombie pigmen and wither skeletons would be extremely weak. Rather, they hit high because they have a high base damage. Remember, they aren't human (anymore?), so they may simply be more powerful than you, and thus able to deal more severe blows with their weapons. If a human with stronger muscles wielded a sword, logically, they would be able to swing it harder than a weaker human - it shouldn't be any different for monsters which are already inherently stronger than the player.

Incidentally, I don't think the bug with skeletons doing fist damage with swords has anything to do with this behavior. If it did, skeletons would do their fist damage plus sword damage. Skeletons seem to be an anomaly; zombies, wither skeletons, and zombie pigmen all deal more damage with more powerful weapons.

N.B. if the game worked the way you proposed, and you gave a zombie a wooden sword on normal, they would not get stronger. If you gave it to them on hard, they would get weaker. Really, I think the way it is now is intended.

Comment by Luke Baigent [ 30/Dec/12 ]

I think that's the point man. In my opinion mobs need to more damaging otherwise there is no threat.

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