[MC-3739] Chunks are clearing and rebuilding them selfs Created: 23/Nov/12 Updated: 09/Feb/13 Resolved: 30/Dec/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5, Minecraft 1.4.6 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Chris C | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 1 |
| Labels: | None | ||
| Environment: |
Windows 7 and latest Java version. |
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| Attachments: |
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| CHK: | |||||||||
| Confirmation Status: | Unconfirmed | ||||||||
| Game Mode: | Creative | ||||||||
| Description |
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What I expected to happen was...: What actually happened was...: Steps to Reproduce: |
| Comments |
| Comment by Kumasasa [ 30/Dec/12 ] |
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Good catch. Indeed duplicate. |
| Comment by MisterSanderson [ 30/Dec/12 ] |
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Duplicate of |
| Comment by [Mod] CubeTheThird [ 15/Dec/12 ] |
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Does this occur if you create a brand new world that has a name different from any previously created world? |
| Comment by Chris C [ 25/Nov/12 ] |
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My computer is working fine with everything else so I doubt its a hardware issue. And Ive had this world since early last year before anvil even came out, so over time the original world file became redundant and a new generator was created. If I travel far enough the land doesnt match up and there are half mountains and everything where the transition is made. |
| Comment by Kumasasa [ 24/Nov/12 ] |
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Is your harddisk ok ? When minecraft cannot load the files, it will recreate them. |
| Comment by Chris C [ 23/Nov/12 ] |
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Joel thats not the answer I was looking for, but ill fix it up. |
| Comment by Joël Fivat [ 23/Nov/12 ] |
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A bug report should contain only 1 bug report, see : http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft |
| Comment by Chris C [ 23/Nov/12 ] |
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Thanks for the reply david, open GL is off by default. |
| Comment by Pixelgraph [ 23/Nov/12 ] |
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For the invisible chunks, turn Advanced Open GL off, this is the easiest workaround for this issue. |