[MC-3709] Boats and Dispensers are wonky Created: 22/Nov/12  Updated: 17/Mar/16  Resolved: 17/Mar/16

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5, Snapshot 12w50a, Minecraft 1.4.6, Minecraft 1.4.7, Minecraft 1.5, Snapshot 13w11a, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18b, Minecraft 14w21a, Minecraft 14w21b
Fix Version/s: None

Type: Bug
Reporter: FireHunterX Assignee: Unassigned
Resolution: Incomplete Votes: 4
Labels: None
Environment:

Mac OS X
Latest release of Java


Attachments: PNG File 2012-11-22_20.51.59.png     PNG File 2012-11-22_20.52.04.png    
Issue Links:
Duplicate
is duplicated by MC-12530 Boats Coming out of Dispensers on top... Resolved
is duplicated by MC-54569 Dispenser boat shoot point is incorre... Resolved
Relates
relates to MC-1310 Dispensed boats and rafts get stuck i... Resolved
CHK:
Confirmation Status: Confirmed

 Description   

Boats that are dispensed into moving water don't follow the current.

(I'm reporting bugs I find while trying to build crazy stuff.)



 Comments   
Comment by user-f2760 (Inactive) [ 17/Mar/16 ]

No response for over a year.

Comment by Galaxy_2Alex [ 24/Oct/14 ]

Is this still a concern in the current Minecraft version 1.8.1 Prerelease 3 / Launcher version 1.5.3 or later? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by kazblox [ 25/May/14 ]

Confirmed for 14w21a/b

Comment by kazblox [ 04/May/14 ]

Confirmed in 14w18b

Comment by [Mod] Ezekiel (ezfe) [ 26/Jan/14 ]

Is this still a concern in the latest Minecraft version 14w04b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by FireHunterX [ 11/Mar/13 ]

It should also be noted that dispensed boats do have a tendency to ignore current, as stated above, allowing them to be pushed upstream like it was flat water.

Comment by Corgano Wade [ 14/Dec/12 ]

This was rather annoying, I made a dock system based off currents keeping boats in the stalls, but it was useless because it didn't bloody work - the boats were free to drift up current

Comment by FireHunterX [ 14/Dec/12 ]

Yes, getting in the boat does make it move.

But it should move anyways, it was put into moving water.

Comment by Anon Ymus [ 28/Nov/12 ]

This is what I have observed too.

Comment by Corgano Wade [ 28/Nov/12 ]

they seem to ignore current when empty, but follow it when a person is in the boat. This suggests that while currents push most entities, boats are somehow "immune" to them. when you're in the boat, the current pushes YOU and YOU push the boat!

Comment by FireHunterX [ 22/Nov/12 ]

Sometimes they ignore currents anyways, but this is the only way of reproducing it every time.

Comment by Tails [ 22/Nov/12 ]

OK, after proper testing I got it. Even after breaking the dispenser the boat is still not moving.

Comment by Anon Ymus [ 22/Nov/12 ]

No, this happens when the boat falls in the water.

Comment by Tails [ 22/Nov/12 ]

Yes it's not moving, because it's stuck on the dispenser.

Comment by Anon Ymus [ 22/Nov/12 ]

No, very different. This bug is about BOATS NOT MOVING AFTER BEING DISPENSED while the other is about the placement being wrong.

Comment by Tails [ 22/Nov/12 ]

Duplicate of MC-1310 , please use the search function to see if your bug has already been submitted. Currently over 30% of tickets are being closed as duplicate.

Comment by Anon Ymus [ 22/Nov/12 ]

I have seen this too.

Generated at Sun Jan 12 12:02:08 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.