[MC-3698] Rails and Redstone keep breaking after a while Created: 22/Nov/12 Updated: 23/Mar/13 Resolved: 06/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | FireHunterX | Assignee: | Unassigned |
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
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| Confirmation Status: | Unconfirmed | ||||||||
| Description |
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Repeatedly, my Redstone circuits and Rail Systems break when I quit and start my world again. Here's what I did before it happened. |
| Comments |
| Comment by FireHunterX [ 22/Nov/12 ] |
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Couldn't get it to work in a new world, just in that one. |
| Comment by FireHunterX [ 22/Nov/12 ] |
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There you go. Error report is above the screenshots. |
| Comment by Tails [ 22/Nov/12 ] |
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I cannot reproduce your problem, I build the exact same setup (see screenshot) reloaded the world 5 times, flew away 3 times from the chunk, redstone and rails stayed where they supposed to stay. Please hold F3+C ingame for 10 seconds and attach the resulting crash report here. |
| Comment by FireHunterX [ 22/Nov/12 ] |
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Right and as I said before, My worlds from Vanilla are copied to the modded folder, but not vise-versa. I doubt that the mod in the other folder is affecting Vanilla. |
| Comment by Tails [ 22/Nov/12 ] |
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From screenshots in previous reports you had a radar mod installed, which causes most of the breaking problems. |
| Comment by FireHunterX [ 22/Nov/12 ] |
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This was tested on Vanilla Minecraft. What makes you think I'm testing on a modded client? |
| Comment by Tails [ 22/Nov/12 ] |
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This ticket is invalid as it relates to a modded or 3rd party client/server.
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