[MC-3659] Endermen stop spawning in certain situations, requires relog by all in end Created: 22/Nov/12 Updated: 07/May/15 Resolved: 25/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Eric Lanini | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | enderman | ||
| Environment: |
Server |
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| Confirmation Status: | Unconfirmed |
| Game Mode: | Survival |
| Description |
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What I expected to happen was...: What actually happened was...: Steps to Reproduce: Additional This is on a server on 1.4.4, I do not know what the Java version is. Edit: Edit 2: |
| Comments |
| Comment by Eric Lanini [ 25/Nov/12 ] |
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Sorry for wasting your time, folks; there was some miscommunication on the server, and at the time of posting there was actually someone on the island. All is well and thank you for your help. |
| Comment by Eric Lanini [ 22/Nov/12 ] |
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Chalmes, it is not. All spawning ceases on the platform even with only 1 person in the End, on the platform. |
| Comment by Chalmes (Jon) [ 22/Nov/12 ] |
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In my home world, if I stand at my ender grinder alone in the end all is well. As soon as a friend ports into the end, my rates plummet, UNTIL they then come to stand on the platform with me. Mine is similar, with my ender grinder placed a long way away form main island. Is this not the behaviour you're seeing? |
| Comment by Eric Lanini [ 22/Nov/12 ] |
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Please see the edit |
| Comment by Tails [ 22/Nov/12 ] |
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Basicly either all players need to be on the platform or none player on the "main island". |
| Comment by Chalmes (Jon) [ 22/Nov/12 ] |
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When the server chooses chunks to spawn mobs, it looks at all chunks that players are in. So if the other person logs in and hangs around the obsidian platform in the end, chances are the mob cap will be reached very quickly as there are more chunks around that person in which to spawn mobs, than there are around your ender platform. Once the mob cap is reached, no more spawns. It happens very quickly. |