[MC-3628] Infected Baby Villagers have oversized heads compared to non-infected counter-parts. Created: 21/Nov/12 Updated: 25/Nov/19 Resolved: 24/Nov/15 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5, Minecraft 1.4.7, Snapshot 13w05b, Minecraft 1.5, Minecraft 1.6.4, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18b, Minecraft 14w34d, Minecraft 1.8, Minecraft 1.8.8, Minecraft 15w46a, Minecraft 15w47a, Minecraft 15w47b |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | TS | Assignee: | [Mojang] Grum (Erik Broes) |
| Resolution: | Works As Intended | Votes: | 5 |
| Labels: | baby, head, infected, infection, oversized, villager | ||
| Environment: |
Windows 7, Java 7 |
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| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Description |
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Infected Baby Villagers have much larger heads that their non-infected counter-parts. This might be due to all other younger mobs in the game having larger heads, with the exception of non-infected baby villagers. Resolution |
| Comments |
| Comment by Commander Sealand [ 20/Nov/15 ] |
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Confirmed in 15w47b |
| Comment by qmagnet [ 20/Aug/14 ] |
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Confirmed for 14w34d |
| Comment by branza [ 07/May/14 ] |
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Affects 14w18b. |
| Comment by Itouch2 [ 25/Apr/14 ] |
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Working as Intended |
| Comment by [Mod] Ezekiel (ezfe) [ 21/Feb/14 ] |
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Is this still a concern in the latest Minecraft version 14w08a? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by ZaCloud [ 20/Dec/13 ] |
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I think it's just a side-effect of how zombie villagers are designed. If you look at the texture of zombie villagers, it's just a regular zombie with a big "hat layer" of a villager's face on top. Resulting in big heads. The tiny zombie meanwhile is wearing a tiny version of the mask/hat, but it's still rather large due to its very nature as a "hat layer." It could still probably use some tweaking to shrink it, but that might require mesh editing which would complicate things. |
| Comment by branza [ 06/Oct/13 ] |
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Affects 1.6.4. |
| Comment by WolfieMario [ 07/Jan/13 ] |
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Confirmed; zombification of baby villagers causes cranial expanding. I'd be amused if Dinnerbone came up with a sci-fi-esque explanation for this. |
| Comment by TS [ 22/Nov/12 ] |
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What do you mean? How can it be infected by another villager? It makes no difference what Zombie infects it. The head size of an infected baby villager is the same. |
| Comment by GABE NALE [ 21/Nov/12 ] |
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was it infected by another villager or was it made infected? if it was infected by a infected villager, this is probably the cause. |