[MC-3628] Infected Baby Villagers have oversized heads compared to non-infected counter-parts. Created: 21/Nov/12  Updated: 25/Nov/19  Resolved: 24/Nov/15

Status: Resolved
Project: Minecraft: Java Edition
Component/s: None
Affects Version/s: Minecraft 1.4.5, Minecraft 1.4.7, Snapshot 13w05b, Minecraft 1.5, Minecraft 1.6.4, Minecraft 1.7.9, Minecraft 14w17a, Minecraft 14w18b, Minecraft 14w34d, Minecraft 1.8, Minecraft 1.8.8, Minecraft 15w46a, Minecraft 15w47a, Minecraft 15w47b
Fix Version/s: None

Type: Bug
Reporter: TS Assignee: [Mojang] Grum (Erik Broes)
Resolution: Works As Intended Votes: 5
Labels: baby, head, infected, infection, oversized, villager
Environment:

Windows 7, Java 7


Attachments: PNG File 2012-11-21_17.57.23.png    
Issue Links:
Duplicate
is duplicated by MC-140947 Incorrect Model Sizing for Baby Zombi... Resolved
Relates
relates to MC-33420 Baby zombie types' hat layer is small... Reopened
CHK:
Confirmation Status: Confirmed

 Description   

Infected Baby Villagers have much larger heads that their non-infected counter-parts. This might be due to all other younger mobs in the game having larger heads, with the exception of non-infected baby villagers.

Resolution
Add exception for head size to infected baby villagers or remove the exception from non-infected villagers.



 Comments   
Comment by Commander Sealand [ 20/Nov/15 ]

Confirmed in 15w47b

Comment by qmagnet [ 20/Aug/14 ]

Confirmed for 14w34d

Comment by branza [ 07/May/14 ]

Affects 14w18b.

Comment by Itouch2 [ 25/Apr/14 ]

Working as Intended

Comment by [Mod] Ezekiel (ezfe) [ 21/Feb/14 ]

Is this still a concern in the latest Minecraft version 14w08a? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Comment by ZaCloud [ 20/Dec/13 ]

I think it's just a side-effect of how zombie villagers are designed. If you look at the texture of zombie villagers, it's just a regular zombie with a big "hat layer" of a villager's face on top. Resulting in big heads. The tiny zombie meanwhile is wearing a tiny version of the mask/hat, but it's still rather large due to its very nature as a "hat layer."

It could still probably use some tweaking to shrink it, but that might require mesh editing which would complicate things.

Comment by branza [ 06/Oct/13 ]

Affects 1.6.4.

Comment by WolfieMario [ 07/Jan/13 ]

Confirmed; zombification of baby villagers causes cranial expanding. I'd be amused if Dinnerbone came up with a sci-fi-esque explanation for this.

Comment by TS [ 22/Nov/12 ]

What do you mean? How can it be infected by another villager? It makes no difference what Zombie infects it. The head size of an infected baby villager is the same.

Comment by GABE NALE [ 21/Nov/12 ]

was it infected by another villager or was it made infected? if it was infected by a infected villager, this is probably the cause.

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