[MC-3597] Floating minecart tracks when pushed by one-pulse piston Created: 21/Nov/12 Updated: 02/May/15 Resolved: 16/Jan/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.4, Minecraft 1.4.5 |
| Fix Version/s: | Snapshot 13w02a |
| Type: | Bug | ||
| Reporter: | asdf | Assignee: | Unassigned |
| Resolution: | Fixed | Votes: | 0 |
| Labels: | None | ||
| Environment: |
Windows 7 64 bit, version 6.1 service pack 1 |
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| Attachments: |
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| CHK: | |
| Confirmation Status: | Confirmed |
| Game Mode: | Creative |
| Description |
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As seen in the screenshot and video below, placing a minecart track and pushing it with a piston, then retracting the piston within one tick does not properly update the track. The track remains floating. Video: http://www.youtube.com/watch?feature=player_detailpage&v=eThLOb0MMn8#t=941s |
| Comments |
| Comment by Tails [ 16/Jan/13 ] |
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Fixed in one of the Snapshots. |
| Comment by [Mod] CubeTheThird [ 25/Nov/12 ] |
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Can confirm. |