[MC-3383] Farlands COMPLETELY bugged Created: 18/Nov/12 Updated: 24/Jun/13 Resolved: 18/Nov/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.4 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Codica | Assignee: | Unassigned |
| Resolution: | Invalid | Votes: | 0 |
| Labels: | rendering | ||
| Environment: |
Farlands |
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| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Game Mode: | Creative | ||||||||||||||||
| Description |
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ANY entity in the farlands (almost 30,000,000 blocks out) is misplaced, moves with the player, and more weirdness. Over the 30,000,000 block limit you just fall through the world. The world generation here has NO structures ( just biomes, caves and ravines ) Specs CPU: Intel® Core i5-560M |
| Comments |
| Comment by Anon Imos [ 24/Jun/13 ] |
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you don't really have a 30million x 30million block radius to build. its more like 8.4million by 8.4million because after coordinate 8388608 some features do not work properly. but that still is a very large range. |
| Comment by nathan Dukes (Inactive) [ 18/Nov/12 ] |
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works as intended? |
| Comment by Treydun [ 18/Nov/12 ] |
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It has always been this way. Farlands are called that because they are out of the range of map generation. You arent actually supposed to play out there. EDIT: |
| Comment by Mustek [ 18/Nov/12 ] |
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This is a limitation of the game and not really a bug. |