[MC-335] Dropped items with NBT tags do not stack Created: 25/Oct/12 Updated: 06/Mar/13 Resolved: 25/Oct/12 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.2 |
| Fix Version/s: | Minecraft 1.4.3 |
| Type: | Bug | ||
| Reporter: | WolfieMario | Assignee: | [Mojang] Grum (Erik Broes) |
| Resolution: | Fixed | Votes: | 1 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||||||||||
| Description |
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If a stackable item has a 'tag' (such as custom names, lores, or enchantments), it can still be stacked and unstacked normally in the inventory. However, if you drop multiple instances of such an item on the ground, they do not stack. This disrupts item detectors which rely on stacking mechanics, and thus limits the use of custom items in maps (yes, this is how I ran into the issue - so much for having magical relics that act as keys). What I expected to happen was...: What actually happened was...: Steps to Reproduce: |
| Comments |
| Comment by WolfieMario [ 26/Feb/13 ] |
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You scared me for a second, but when I tried, I couldn't reproduce. Are you sure the tags are exact? What tags are you using? Note that if you anvil an item a different amount of times, it has a different internal anvil cost, meaning its NBT tags aren't the same. I tried enchanting and renaming a sapling, and it stacked fine, in my inventory and on the ground. |
| Comment by Jesper the End [ 26/Feb/13 ] |
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This bug is back, I guess, but this time it also doesn't stack in your inventory. |
| Comment by WolfieMario [ 25/Oct/12 ] |
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Fixed/resolved already?! Wow, that was really quick! Thank you, Grum Cheers! |