[MC-3336] Heads, signs, chests and End Portal disappear when more than 63 blocks away Created: 17/Nov/12 Updated: 16/Apr/24 Resolved: 27/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft: Java Edition |
| Component/s: | None |
| Affects Version/s: | Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w04a, Snapshot 13w07a, Snapshot 13w09a |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Kumasasa | Assignee: | Unassigned |
| Resolution: | Works As Intended | Votes: | 1 |
| Labels: | chest, distance, end_portal, rendering, sign, skull | ||
| Environment: |
Win 7-64 |
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| Attachments: |
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| Issue Links: |
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| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Mob heads and skulls, signs, (Ender) chests and End Portals disappear when moving more than 63 blocks away. Steps to reproduce:
Maybe related to |
| Comments |
| Comment by [Mojang] Jeb (Jens Bergensten) [ 27/Feb/13 ] |
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It works like this for performance reasons |
| Comment by Nerdyboy6057 [ 27/Dec/12 ] |
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No, when I mention an 'entity' I refer usually to a tile entity that does not occupy the block mechanic. That is, although a furnace is a tile entity, signs etc. disappear first because they are not 'blocks'. However I have also observed that tile entities such a heads, signs, item frames, chests and not tile entities such as end portals and vines (although vines have no metadata except for orientation) render first before other blocks. |
| Comment by Kumasasa [ 27/Dec/12 ] |
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Does not apply to all blocks with an tile entity, so furnaces, dispensers, nether portals and so on remain visible, but the book on the enchantment table is also invisible at > 63 blocks. |
| Comment by Kumasasa [ 27/Dec/12 ] |
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Ender chests too. |
| Comment by Mustek [ 27/Dec/12 ] |
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confirmed with chests as well. Since both are entities. |
| Comment by Nerdyboy6057 [ 11/Dec/12 ] |
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Does the same effect apply to signs and item frames? Entities like these disappear before blocks do as they are considered 'dynamic' and therefore take more processing space. It is as if rendering is done in gradient to avoid lag. |